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Scaly, The Swindler Snake's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #77 | 3.800 | 3.800 |
Innovation | #172 | 3.000 | 3.000 |
Gameplay | #333 | 2.300 | 2.300 |
Graphics | #371 | 2.300 | 2.300 |
Overall | #387 | 2.100 | 2.100 |
Audio | #466 | 1.300 | 1.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/AliAltanOmurveren/Scaly-the-Swindler-Snake
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Comments
The hopping snail customer had me laughing, it just looked so silly.
In regards to the game I think there is a lot of polish missing. Dropping the weight is super random as the customer can turn around and catch the player while the drop is in mid air, nothing you can do about it. It also doesn't punish you besides costing time. I would make it optional and would give more of an idea how distracted the customer is. That way you can choose not to drop it with customers who are more attentive. It could be like a push-your-luck system. Getting caught could then mean you get deducted on what the customer pays instead of them running off and you just start again with a fresh customer.
Finding out the weight is also very hard in the short timeframe and the very slowly reacting scale. Also it seems there is a bug with the shop. When I finally managed to swindle a customer and made 8 coins I went to check out the shop but it said I had 0 coins.
There is potential here, but in this form it's very rough so keep at it ! :)
I like a lot of the concepts, but the game is too hard right now. It seems like currently it is just a coin flip if the customers catch you placing the secret weight, because even if you start right when they turn away, they might turn back before it lands. Additionally, I don't feel there is enough time to figure out the weight of the customers object.
I think the game has potential, but definitely needs a little bit more work.
Fun little game, I like the animations you gave to the customers. Neat mechanic idea as well. I had fun!
Original idea with a snake shop. Since there is a lot going on there could have been more explanations, like a tutorial. Some sounds would be nice too.
The concept is really creative and I like the little story you gave the game. Dropping the extra weight is really hard and I haven't managed to do it while playing the game. Nice work on the game!
Fun little game. very hard to drop the secret weight without them seeing but overall a fun game. Could use a longer time limit, but i'm sure that you'd get better with practice