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Mega Duck Hunting Deluxe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #50 | 3.000 | 3.000 |
Innovation | #63 | 2.875 | 2.875 |
Overall | #68 | 3.000 | 3.000 |
Graphics | #69 | 3.125 | 3.125 |
Gameplay | #100 | 2.625 | 2.625 |
Theme interpretation | #166 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/triadium/MDHD
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Comments
Nice audio and the simple graphics with the cool particle effects made everything clear.
It would have been nice to tell how the scores were calculated. I wasn't sure if I was supposed to shoot the ducks until they finally exploded because they took a lot of hits at the end and it seemed like every time I hit one it dropped and egg and my score went down. That made me believe that I was only supposed to shoot the blue ones and make them yellow/red. I'm still unclear exactly what I was supposed to be doing.
Nice audio and the simple graphics with the cool particle effects made everything clear.
It would have been nice to tell how the scores were calculated. I wasn't sure if I was supposed to shoot the ducks until they finally exploded because they took a lot of hits at the end and it seemed like every time I hit one it dropped and egg and my score went down. That made me believe that I was only supposed to shoot the blue ones and make them yellow/red. I'm still unclear exactly what I was supposed to be doing.
This game remind me the "FreeWare" period ! I love the VFX and the music ! (and the little joke at the intro X) )
Good work on the theming and the graphics! Didn't seem to associate with the Game Off theme very well. Still, a fun game! Unfortunately it keeps crashing for me. I have a difficult time getting a positive score, too. Maybe the game balancing could be better? I think a lot of the other comments have been accurate in that regard; faster bullets? easier targets? I like the missiles bouncing off the ceiling. nice effect!
Thanks for the feedback. You can use the input.txt file in the base_p directory to set the level of difficulty.
A little bit busy, and there are too few ways to stop the egg bombs and their payload!
Nice job, really crisp art and fluid effects. The gameplay loop was simple, but the visual feedback and humorous artwork made me want to keep playing.
Haha, made me laugh! There's a bit too much going on at once for the slow firing speed, especially when so many things take more than one hit. But it's fun.
Huh. How about that.