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Harper Rhett

226
Posts
11
Topics
69
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9
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A member registered Sep 09, 2019 · View creator page →

Creator of

Recent community posts

I would love to see a leaderboard or some sort of post-game content!

This is a very fun game. I would kill for an update where the camera zooms out the more airtime you have. It can become very difficult to plan a landing after accelerating on only a few slopes!

Love this game. It’s the first thing I do every day. I would LOVE if you could add placement shadows under the buildings. Sometimes it’s hard to tell what tile I’m hovering over.

Cute! The art was good, the music was subtle, and the level design was the perfect amount of Metroidvania for a game jam. My biggest concern was with the controls, but overall a great entry!

Holy moly. I've rated almost 30 games and this is my favorite. Probably the most unique use of theme, and well executed. Well played.

I was wondering if we'd see many tower defense games in this jam! Nice work. I do think with a tower defense game I crave some more strategy in the realms of resource management and placement, but balance is hard and can be out of scope for a jam. Keep up the good work.

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So happy to see a Pico-8 game. Spectacular entry! Reminds me of Battle Block Theater. I played all the way to the end and the level design was spot on all the way through. Cheers.

P.S. The music was repetitive, would have loved to have some sound effects.

Thanks for the review! I'm glad you had fun. I'll work on adding some more elements to keep gameplay fresh!

Unfortunately the tool set I'm using doesn't support stable web builds. Wish it did. I understand not wanting to gamble on a random person's executable.

Thank you :D

Thanks! Will work on adding those features :)

Love the art. Love that each level was a different flower paired with unique music and color. The fly is evil!!! My biggest criticism is the game is pretty difficult. I feel like 3 columns would have been more manageable, and I really would have liked some more room to evade the flies.

Fantastic entry.

Oh no! We can't score more than one point D:

Oh shoot! I always forget to include accessibility options. Of course I managed to choose red/green. I will remember this!

Awesome criticisms. Thank you. I will brainstorm how I can improve the gear up/falling. The first thing I plan to do after the voting period is add a way to skip the tutorial, so I totally get that too. I will have to work on difficulty as well!

Thanks a ton for your feedback and your persistence in getting the game to run!

Such a good take on the theme! Had a lot of fun reading the insults. I got stuck because my accuracy decreased too much with no way to raise it, and I was in a standoff with my enemy that would never end...

I love the visuals and I love the characters! The gameplay could use a twist, like recipes to create different brains. Perhaps a mortar and pestle to smush brains together!

My girlfriend thinks the characters should FNAF jump at you if you give them the wrong order lol.

Got stuck on the first level :(. I had 6/3 seeds but the game would not let me go into flower mode.

Visuals: Awesome. Physics: Very fun to play with. Music: Fitting. Controls? Frustrating... I do really like the concept but found it very difficult to pick up.

Another idle game! Having fun with these. I think it's cool you added some automation elements. I do wish the coins were picked up automatically or when hovered over.

Glad you enjoyed!

Thank you so much!

You’re not suspicious are you 🧐

This was my girlfriend's favorite! We love the cute characters, the flower transition, and the note from uncle Bob. The tasks could use some labeling! The exclamation points were a good touch but they didn't trigger for wrapping the bouquet and we were stuck for a while.

Fun idea with the wordplay! Doom is a classic.

Hey peeps. Looks like I forgot to bundle .net 8 with my build so some people can not play. Chances are you might already have. If the build is not working, you can find .net 8 x64 here.

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Shoot! Bummer. This is my first time building Raylib-cs. Looks like I missed a step.

Well if you don't mind .net 8 being installed you can get it here but I won't blame you if you skip out!

Itch says the page has been flagged for suspicious activity :(

Had fun with this one! Good job. Simple but well executed.

Good gameplay. Cute art. Good juice. All it's missing is goofy match 3 music!

This was awesome! My girlfriend in architecture school loves it. Art was great as well. All it's missing is some audio and I would love to see another material besides wood.

The platforming feels really good! I was not able to get far because I could not see the ground and fell to my death. The checkpoint froze me and I could not move. Otherwise, great work!

It sounds silly but try adding .exe to the application file. For some reason my build pipeline did not do this automatically. Didn't notice it till now.

I love simulations! Perhaps 1-bit was not the best medium for this one, I found the game visually difficult to parse. A zoom feature and vector art would have taken you a long way. Cool idea, nonetheless.

The art is super fun! The vibes: immaculate. I think I could use a little more hand holding for the gameplay.

Oh no! I've tested it on 4 machines and it has worked. You don't have any sort of antivirus besides Windows Defender do you?

This was fun and cute! Nice art and music. I do wish the game felt a little more interactive. Like, if the weeds and keys were in the same place. Leader board was a great idea!

The characters are really fun! The gameplay, perhaps a little overwhelming. It is cool that you were able to fit in some procedural generation.

I love the direction you took the theme! Art was super cute. Gameplay is headed in a good direction but currently causes some frustration. I can see this being really fun with more polish.

It's not running on my browser! I use Firefox.

Cute game! I love the idea of bloom being interpreted as algae bloom.