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A jam submission

Wild DimensionView game page

Submitted by Miegamicis, ugis246, Skudrinja — 2 days, 1 hour before the deadline

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Wild Dimension's page


CriteriaRankScore*Raw Score
Theme interpretation#1651.9122.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository

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I made it through day 1, but stopped receiving instructions after that?


That's how far the game actually goes for now.


Wow a survival based game with such deep mechanics in this short span of time Incredible!


Glad you liked it! We were suprised too how much we were able to do in only 1 month. We're planning to continue working on it and we already have pretty good ideas how to improve it and what things to add.


I can't run the game, but the graphics looks nice from the screenshots! 


Which OS did you used? Before submitting tested on Windows 10 and Ubuntu 16.04, both are 64x builds. 


On Mac OS 


Oh, the only OS that I don't have access to. I could probably ask someone with Mac OS to compile the game and provide me with the compiled executable. 


Don't worry, I'll get access to my Ubuntu machine later this week, after I complete relocating to my new apartment 


Unfortunately I wasn't able to start it on linux (debian 9)

> Illegal instruction

Also it looks like the game was create long ago, much before 1 November, do you have proper github link? Without tons of forks


Dear @buggyit, 

We started to make this game on 4th of November and worked really hard on it. It's  sad that you think we lied :(

If you want to make sure it's our creation, please check the commit history.  (
First of official commits related to this contest can be found here: 

Yes, we did make a new fork to create our game, but we tought that the main idea of this jam was to create open source games. We wanted to save the original reference to the game engine we used - Urho3D.  

Sorry for misunderstanding.

To build our game you have to simply follow Urho3D engine build steps.


1. Open command line
2. Open Urho3D directory - our fork directory
3. run "cmake_vs2015.bat build" command
4.  Open Urho3D directory subfolder "build" and open WildDimension.sln in VS2015
5. Go to bin directory and run WildDimension.exe file, make sure that the Data and CoreData directories are beside the WildDimension.exe


1. Open command line
2. Open Urho3D directory - our fork directory
3. Run "./ build" 
4. Go to build directory and run "make"
5. Go to bin directory and launch WildDimension binary file, game should start


HI @Miegamicis, I'm really sorry for wrongful accusation.

Unfortunately I'm still not able to run the game. I successfully made a build (with installing some additional libraries), but when I run it, I got an error:

    [Sat Dec  2 12:14:52 2017] ERROR: Failed to initialise SDL subsystem: No available video device

It could be because I'm using wayland instead of, which is quite new and probably not yet supported by the engine.

Anyway, you screenshots looks really good and I wish you best luck in this game jam voting and in further development :)