Wow, you actually did it! I didn't think much of it when I read it in the discord but you DID IT! I played the original getting over for a little while and this game is way harder for sure. You made a better game than Bennet Foddy in just 3hrs. I wish I could give 6 stars, well done!
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Getting Ogre It's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Ambition | #5 | 3.900 | 3.900 |
Polish | #7 | 3.300 | 3.300 |
Enjoyment | #9 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I'm surprised how well the momentum works in this, but the hammer doesn't really stick the way I would expect and I found myself falling from the hammer sliding away even when I didn't move my mouse. Otherwise it's crazy good.
This was even harder than the joseph's. And a second game, you madlad
i absolutely could not get ogre it. i have so many questions about how you put this together given that we made covers of exactly the same game, which is itself a cover of an earlier game. we are so many inception layers deep at this point it's hard to tell whether this game is good or not. i think it's terrible, and mine is also terrible. hahahah
Often times I found that the best strategy is to spin your mouse rodeo style XD
Trying to clone such an iconic game is such a short period is a real power move. Good job more or less nailing it.
I have to fuss a little tho - making it so you can only extend the hammer through momentum precludes the play style to a single lane. Careful, steady progress is even more gated now (it already was since aerial momentum is such a big factor in distance traveled and "lift" arcs.) Being able to push and pull the hammer with a click would have been nice.
Then again maybe that's how the original did it. I've only seen it streamed, never played.
Good job making a thing! It is a good thing!
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