sick music. where is he putting all that trash?
Recent community posts
this is a weird ass game! hahahah. it's fun! the dodging is fun, the jumping is very strange but also fun. i love the laser sights. i got to the end and then just started going back again? very weird. good job
i really like this game. i think the gnome hunting period is way too long. maybe like 4 minutes instead of 10 minutes, or if there were more jokes going on during the process like there is at the five minute mark, it could have kept it engaging over the whole ten minutes. and at the end it didn't even tell me how many gnomes i saved! super funny game. love the boss, love the gnomes.
unity web builds are reaaally hard to get right. i found this tool recently and it's amazing. you import it into your assets folder and it helps combat viewport scaling issues like you had in this game. it helps a lot!
this is good! really solid presentation overall and cool mechanic. i love when i can grapple anything, in any situation. when i was a kid a made a grappling hook to grapple onto my roof. it didn't work.
thank you! i agree. i am also a programmer and not having tab auto fill screws me up every time. i thought about adding it but because the challenge is typing i thought maybe it might make it too easy? maybe not though. it might be more fun.
i'm afraid i don't have the old game anymore! i built 2.0 straight on top of the first version. this release doesn't remove anything though- it just adds a few new brick types, music and balances the difficulty. when i revisit this again for the 3.0 release i can make another 'classic' build that gets rid of all the new features for you. <3
this is really cool. kinda reminds me of Winterbells, an old flash game i spent waaaaaaaaaaaaay too much time playing. i would love to see a slightly more polished version of this with some sound effects