any time that's what this community is about. We are all a bit nuts to be making these games in such a short time we need to support each other.
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100% fake. doesn't follow the theme at all, instead of infinity I met a really nice monster and we're going on a duel tomorrow night. I expected my swiping to go on forever but I'm happily fighting my way through hordes as we speak.
Great entry, One thing to think about in the future is to put a collider on the camera and give it a little bit of free reign on where it can go. that way you'll have less instances of it popping out of bounds.
The concept is neat. I like the building challenge but that initial part gave no quarter and I spent my entire time barely past the first couple of platforms without heavy rage inducement.
The idea was interesting but the execution lacked a bit. I liked the scan element and if pathing was a bit better it would have been a fun and frantic game. Keep refining and you'll have a gem.
I liked the mechanic and it was pretty fun, more than what you would expect from a balance mechanic. The moving water back and forth with clicking was nice compared to the usual left and right arrows. In this case taking control away helped the gameplay.