Nice game. The visuals are quite decent, and although the controls don't match up with what my brain is used to 😆, I like the concept behind the gameplay. However, I believe it could have better aligned with the ‘expand’ theme.
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Sinker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art/Graphics | #41 | 2.740 | 3.091 |
Audio/Music | #42 | 2.498 | 2.818 |
Fun/Engagement | #47 | 2.337 | 2.636 |
Overall | #52 | 2.216 | 2.500 |
Theme | #62 | 1.289 | 1.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Cool concept ! I really like that you see "da loot" fall into the cargo and that it bumps around when hitting the submarine. I'm guessing the game wasnt finished ? There wasnt really an obvjective. Also a little nit pick, the background in caves would sometimes kind of blend with the foreground and it was hard to tell what would be a hard collision or just the background. It's a cool concept, I'd suggest giving it a try to wrap it up in a more complete game. There's potencial there.
Did you work alone, or as part of a group? (If in a group, list their names)
Group: toaflo, vax, lovefisy, fuzzbyte
Disclose if you used any public domain assets or not.
Kenney.NL : Art and Audio, freesound.org : Audio, dafont.com : Fonts
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