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FunkyYosh

277
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A member registered Jun 14, 2020 · View creator page →

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Thank you Marnickname!

Thank you so much! We certainly had fun, the entire team did a great job

This looks like a really interesting concept!

Pretty cool concept you've got. The explanation at the start is a bit long, so I would maybe split it up more and explain it when it becomes relevant or at different points in the game?

Short but sweet platformer. I liked the checkpoint system. Would love to see more different levels and traps!

Very cute art style. Like peregrinbird said, it starts off a bit too complex for me. Gradually working your way up or perhaps more tutorials / info panels would've been nice.

Like others have said, the mouse sensitivity is very high. Also a bit unfortunate that there's seemingly no win screen or different dialogue if you clean a house. The 3d art is really impressive though!

Really innovative game. Was very fun to try to figure out the best spots to place traps. I can see this game having a lot of potential if you were to expand on it! Only small nitpick is that I found it weird that you could only poison certain water buckets, I would make the ones you can poison stand out or something because right now they all look the same

An interesting premise! Loved the comic panels before each level.

Oh my god I found this to be so difficult, highest I could get was 4 rooms haha

I really like how levels were randomized each time. I do think the falling platforms should have a bit more leeway, they fall really quickly and once they start falling it's quite hard to jump off them and usually forces you to restart. Some levels were quite tight, it was still fun to try to optimize them.

Good job!

Unfortunate that's there only one level, but the little puzzles were cool!

Loved the intro art, but found the gameplay a bit frustrating. The enemies shoot really fast and their projectiles breaking yours makes them really hard to hit unless you get really close.

Awesome pixel art and love the premise of the game. While it'd be fun to keep trying for the best ending, the restart level input didn't work for me on levels 2 and 3 so having to reset the game every time I made a mistake was a bit annoying. An instant level restart button would've also been nice.

Really solid game. Fun gameplay, clever mechanic and use of theme, nice art and a good difficulty curve. Well done!

Awesome art style. Fun to play too, I liked having to quickly swap in the later levels. Small nitpick is that the first level in the castle felt way harder than the rest of the chapter.

Fun to play but yea unfortunately some are quite difficult without a picture. I like the title screen art a lot!

The art is really well done. I like the concept of a human disguised as a monster, but I had no idea how to do things and actually mark a creature.

I'm not sure exactly what I'm supposed to be looking for, but I liked how each grocery store was different. The sometimes silly dialogue of the npc was funny too. Maybe a picture of what we're looking for or some kind of direction would've been nice. Good job!

went into the void, not dissappointed

checkpoints would've been nice and some other refinements as well, but this is a decent start! well done

Like other said, pretty difficult! The spike hitbox is also kind of unforgiving. But the different abilities were fun and fit the theme well. Good job!

Short and sweet. I liked how the animation slowly changed and got faster.

Fun game! I liked the switching mechanic and that each form had different "abilities".

I absolutely loved this. The illustrations are cute and funny. Gameplay was great, loved dragging the little rats across the screen. The difficulty curve was perfect, starting off easy and then slowly introducing new mechanics. Struggled a bit with the last level- are you supposed to use the 2 buttons? Because I ended up not needing them

Fantastic job, keep it up!

A silly and fun game. I couldn't decipher the gibberish for the life of me so I mostly just guessed and did it based on recurring words.

I really like the character designs and art style. Dialogue was pretty quirky too, I like it. Didn't manage to take out Johnny Salami and his crew because I couldn't find them. I got stuck with the dog quest, after shooting the bones the skeleton and dog appear but I couldn't interact with them.

Good job tho!

This is a really innovative game! Big fan of the art style too. With some more variety, this game has a lot of potential. Perhaps special tiles that give you powerups or debuffs and more enemy variety. It was also a little weird that in the third area I could capture more than half of the tiles without ever being detected.

Other than that, great job!!

Nice, I liked the difficulty curve

Movement controls were quite clunky sadly making this hard to play

An interesting concept, but I couldn't figure out how to extract. I tried pressing all the buttons near a window but nothing happened. 

If you were to polish it, I think it has a lot of potential!

Thank you!!

I got Mission Complete even though I bet all my money on snail 3 and lost haha

Overall a cool concept, would love to see it fleshed out!

Love the art style! Minigames were fun, although I could never get the stirring one right. I think it should be a bit shorter.

This game is so stressful oh my god hahahaha

How do you make the cheeseburger?? I kept trying to stack the ingredients but it always fell over

Couldn't figure out what to do yet but I like the concept a lot

Simple, yet addictive gameplay loop! The shop is very balanced and varied too, I like that it doesn't take hours to reach S rank. The slow time upgrade is a bit buggy, but other than that nice job!

This was super fun! I loved the art style, too. Small nitpick, with the way the camera is setup, enemies coming from the bottom of the screen can shoot at you off screen without you seeing them, making them harder to hit. Other than that, great job!

Loved how short it was so I could try and get as many of the endings as possible! Awesome art as well, good job!

Clever puzzle game! Really cool mechanic, reminded me a bit of Baba Is You.

A short, enjoyable story game. I really like the way the images are done.

I didn't discover  until wave 10 that you could buy weapons so I kept smacking them with the wrench hahaha

Overall fun game! It was a little easy and repetitive after a while and you could just keep shooting from a distance or smack with wench, back away, and repeat. It also didn't feel like the guns did a lot more damage than the wrench, but I liked that there was a variety to choose from. I liked the art style too, good job!

I'm not sure, I think outside the map because I couldn't see it anymore