A simple enjoyable game, but I don't really see how it fits the theme.
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Pixie Lights's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Engagement | #12 | 3.136 | 3.136 |
Art/Graphics | #14 | 3.500 | 3.500 |
Audio/Music | #19 | 3.091 | 3.091 |
Overall | #29 | 2.875 | 2.875 |
Theme | #47 | 1.773 | 1.773 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The art was nice. I feel forcing the player to stay in the circles before the end leads to a lot of waiting, getting there quickly wasnt giving me anything. I wish it would automatically triggers once I get the pixie in there. It was forcing me to wait a lot, then quickly switch, wait and quick, wait and quick is kind of a weird pacing.
- This is a fun little game. The art looks nice and the sound works well. I think right now though it gets a little boring due to lack of player agency. It's really just a reaction game where you have to click all the circles in exact sequence or you lose. It could work well as a mini game you play for a few seconds but not much more than that. Adding some more areas to click and giving you a little more option of places to click to give you snap decisions, and maybe some powerups and bonuses to shake things up could take this from a short-time waster to a really exciting game.
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Disclose if you used any public domain assets or not.
Nope
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