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Dodgeball Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
FUN | Was the game satisfying to play or did it bring you joy | #46 | 3.917 | 3.917 |
AUDIO | Did the game have great music or sound design | #134 | 3.167 | 3.167 |
Overall | #137 | 3.200 | 3.200 |
VISUAL | Did the game have nice graphics or art direction | #172 | 3.167 | 3.167 |
IDEA | Was this game super interesting or innovative | #181 | 2.917 | 2.917 |
MOOD | Did the game have atmosphere or make you feel something | #203 | 2.833 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
First game I've worked on and kinda finished this year. Made it over the course of 3 days for Minijam 97: Simulation, but then worked on it some more here and there to improve some parts I didn't get to finish over the initial Jam
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Comments
Reminds me of an old Atari game but I forgot the name.
Fun game! Perhaps you could consider an oblong boundary (rather than square) so the bounce directions are less predictable. Possibly even more complex boundary shapes as the levels progress?
Fun game! Perhaps you could consider an oblong boundary (rather than square) so the bounce directions are less predictable. Possibly even more complex boundary shapes as the levels progress?
Simple but it works - got through 3 - where was 4!!!
Nice. Maybe make the ball bounce when touching each other too.
I thought it was going to be easy, then the second ball was added haha
I could see this being a great game on mobile.
Cute character and nice gameplay.
Simple but fun game!