I liked some of it though I dont have the patience for the repetitive bits.
Nearly gave up on 1st red (struggled to jump without hitting red) and did on second red.
I had to reset on going up the red barrier as I died too high and couldnt get to it subsequently and by the time I got that done and then would have to keep dieing on the final way to the door was too much.
May be an 'Undo' if you feel you've mucked up rather than a full reset?
And may be only a 3 or four deaths needed for a level to get completed?
I also prefer a separate jump button option than just using the keys (and I wonder what or where S does something!)
As mentioned by others it does need some noise.
Good effort as it does have potential
Play game
Timelapse and Sequence's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| FUN | Was the game satisfying to play or did it bring you joy | #90 | 3.500 | 3.500 |
| IDEA | Was this game super interesting or innovative | #110 | 3.375 | 3.375 |
| VISUAL | Did the game have nice graphics or art direction | #181 | 3.000 | 3.000 |
| Overall | #191 | 2.900 | 2.900 |
| MOOD | Did the game have atmosphere or make you feel something | #216 | 2.750 | 2.750 |
| AUDIO | Did the game have great music or sound design | #282 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
1-2 months total before the jam, 1.3-2.3 months total after the jam




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