Thank you for the feedback! And yes it is intentional for the snake to die when you press in the opposite direction. Just thought if you miss click there should be consequences. Same with the fast pace. I just think snake should be a fast paced yet precise game. But what was you highest score?
Brendon Fuller
Creator of
Recent community posts
I am a very new developer and would love feedback on my new 2D platformer "The Secret Adventures of Benny"
https://itch.io/jam/finally-finish-something-2022/rate/1380278
It is actually pretty simple. Make your exit text a button and add this code into your main menu script:
public void QuitGame()
{
Application.Quit();
}
Add the on click feature in unity then press the down arrow next to it then a name of your script you put it into will appear mine was "MainMenu" Then press the button that should say QuitGame()
Also I forgot to mention. I would add a Main Menu object to add your main menu script. I am not 100% sure but I think it won't work unless you do this.
I hope this helped! If you have any questions please ask!
Okay this is the winning game. I love zombies and it reminded me of Call of Duty Zombies. But had a map like none I had seen. Not to mention the character as well as the zombies looked amazing. The audio perfect. I also like the variety of guns. I think it could use a main menu other than that really amazing! Good job!


