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A jam submission

Fun-Zer0View game page

A text adventure about earning your license
Submitted by asteroidskeeper (@asteroidskeeper) — 12 days, 14 hours before the deadline
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Fun-Zer0's page


CriteriaRankScore*Raw Score
FUN | Was this game satisfying to play or did it bring you joy?#343.3543.750
IDEA | Was this game innovative, or did it use interesting mechanics?#363.3543.750
VISUALS | Did this game have nice graphics, art or design?#582.9073.250
MOOD | Did this game have atmosphere, or did it make you feel something?#642.6833.000
AUDIO | Did this game have great music or sound design?#971.1181.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long has this Project been going?
Been working on this since, August, to get ahead on coding. I'm afraid I've been procastinating, though.

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nice small game :)


I used to do a lot of this kind of stuff when I was learning. Good memories!

Hint: you can make it browser playable by using the Emscripten port of DOSBox. For action games, it's not very good, but for turn based, it's almost acceptable (check my entry to see what I mean)

Developer (1 edit)

I would love to make this browser-playable!  Could you tell me how to do so? 


If you need help following these steps, let me know

Submitted (2 edits) (+1)

Got my license in no time. But seriously, the only times I failed was because I used "gas" instead of "speed" and didn't get close enough to the curve.
When I saw all those text files I thought they were levels/tracks not the ASCII for the separate screens. Good job on making the smallest game (40kb unzipped) though.