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A jam submission

RefactorView game page

An album of games
Submitted by fluffy — 24 days, 17 hours before the deadline
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Refactor's itch.io page

Results

CriteriaRankScore*Raw Score
AUDIO | Did this game have great music or sound design?#642.2143.500
VISUALS | Did this game have nice graphics, art or design?#712.5304.000
MOOD | Did this game have atmosphere, or did it make you feel something?#732.5304.000
FUN | Was this game satisfying to play or did it bring you joy?#742.5304.000
Overall#752.4033.800
IDEA | Was this game innovative, or did it use interesting mechanics?#802.2143.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long has this Project been going?
Started on the base concept for the game in 2016; track 7 (for this jam) only started in December of 2017, with work in earnest starting on January 7 for Games Made Quick. I expect the overall project to take until 2018 if everything goes well (so really more like 2020).

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Comments

Submitted (1 edit) (+1)

I enjoyed this game more than I expected, and of course I also think it's worth the small price. What I like best about this game collection is that it's full of atmosphere, and packages casual games in a time bound format. In other words they are time based experiences that find their own ending regardless of winning or losing.

My understanding is that this has to do with the games being related to sound? Like, soundtracks?

Each mini game is very original not really in the core mechanics but in visual ideas and execution.

Overall, really enjoyed it.

Submitted(+2)

Well done, it's a good way to show the songs in action.

Submitted

Cool colors! Needs more work of course, but I like the direction.

Developer

could you be more specific about what needs more work? I’m not sure what’s so “of course” about it. 

Submitted

For starters (and judging from the demo:
+ Mouse control for menu
+  better interface
+ some basic settings
+ a little explanation on what is going on (not that critical though)
+ coin consume effect and maybe a little sound
+ some indication on what those points are good for 
+ some level finish screen

Developer

Okay, thanks for the more detailed response. Mouse control and basic settings are already on the table for the greater project; the others do not actually fit in with what I'm going for here, but thank you for your feedback.