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The Ballz are Lava!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall impression? | #2 | 4.231 | 4.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's an addictive and complete game. I really like the mouse control!
Thanks a lot! :D
so simple but so effective! really love the tension of getting bigger - that much closer to finishing the level but that much easier to get hit!
Thanks wedgiebee.
Yeah, that mechanic came out of trying to be closer to the theme of the Jam - worked out to be a good stress-tester!
Glad you enjoyed the game! :D
Great fun and challenging gameplay! Nice BGM too!
Thanks a lot randomphantom - glad you liked it! :D
(Reckon ur "Flappy Flock" is gonna take some beating tho - excellent game!)
This is so addictive and polished! the controls are amazingly sharp and the music is mind-boggling. Those are some tracker skills, Sir!
Thank you for the kind words Macario, really appreciate it - glad you like it! :D
I've done very little #pico8 music before, it was quite a learning curve!
(of course, it helped that I had an existing song that I was "inspired" by!...)
The music is fantastic!
Thanks Cosme!
Alas, I can take very little credit for that, as it's a cover of "Funky Shit" by The Prodigy
It was the first fast-paced song that came to mind - I've always loved it!
(Hope they don't mind! *eeek*)
Love how polished it looks for a game jam: title (including FIRE LOGOOO!!), help screen, music, hiscore, but more important of course, the game! Endless gameplay based on random generation is a simple and jam-wise effective idea... I wish I had! It's quite addictive, with a nice arcade look & feel "Naah I can do better than this score! That lava ball was perfectly avoidable!". Great job!
9310, beat my Twitter score! Yay! Ok, I'm sure I can go over 10,000...
Thanks mate! ;o)
I had a lot of help with that FIRE LOGOOO!! - saw it done in a tweetjam by blokatt, which saved a lot of time!
I'm still amazed you managed to fit SO MUCH into your game within the time constraints - hats off to you Sir
Glad you found it addictive. Always wanted to create a "crack" game (like Candy Crush) - perhaps this is as close as I'll get?! ;o)
I'm sure you can break 10k - I did yesterday just using ARROW KEYS! #ChallengeSet :D
Thanks again ElGregos!
Great gameplay, simple directed and perfectly fitted with the them. Just found annoying the mouse shift at beginning of the level, (it happens if you move the mouse during countdown) it's somehow disorienting.
Adding some function to mouse click (momentary shrink maybe) could improve the fun even more.
Thank you very much for your valuable feedback, much appreciated.
Completely agree with the jumping mouse position - good spot!
Also, you are now the second person to suggest a momentary "shrink on button press" - so consider it done! ;o)
(Well, after the voting period is done - as I don't believe I'm allow to update during this time)
Thanks again for taking the time to make it a better game! ;o)
P.S. - Well done (again) on TIM&MIT - wonderful game (got stuck on Level 9, but plan to crack it eventually!)
Got up to 7540 using the arrow keys ( my mouse is crap). A fun, well designed and well implemented game. The power-ups are very useful . Hmm, where have I heard this music before...? :P Nicely done!
Thank you very much for the kind words - very glad you enjoyed the game!
More importantly, an impressive score with keys alone! I just tried it without the mouse and, OMG, talk about stress! #WhatHaveICreated #TooLateNow :P