Awesome! Really good fun. The rotation system was really cool, a bit like Tetris where you have to think of the final orientation of the piece rather than how it would rotate physically. For most of them I was thinking about that as I went, but for the twins I just went full spammy mode , did the same with the bookcase level as it seemed really simple :)
The aesthetic, the concept and the actual puzzles were really well done. Fantastic work!
i absolutely LOVE the way the blocks look, and how the whole thing feels as a whole. allowing the use of the mouse wheel is genius too, it's incredibly satisfying to rotate the pieces with it
ahha I love some puzzle game with combination and some wit! Nice one. Honestly I would have liked more sinergy between the two different block. Like use the small one in order to make the big one do something that without it would have been impossible. But extremely and nicely polished for a jam! Great one
i wanted to do more with the duo, problem is the little block is really hard to design levels for! all the little guy's level design basically has to be one-dimensional. and there are bugs i didn't want to try to figure out involving two controllable chunks in the same play area, mainly just order-of-processing type stuff.
I wanted to add more chunk shapes and have levels that work their way up through a bunch of different shapes that all have to traverse the same environment instead of just the two. but adding any single shape is a huge time investment due to complicated rotation rules. i think there's plenty of level design territory even with just what's here but i kind of ran out of time
Comments
Awesome! Really good fun. The rotation system was really cool, a bit like Tetris where you have to think of the final orientation of the piece rather than how it would rotate physically. For most of them I was thinking about that as I went, but for the twins I just went full spammy mode , did the same with the bookcase level as it seemed really simple :)
The aesthetic, the concept and the actual puzzles were really well done.
Fantastic work!
i absolutely LOVE the way the blocks look, and how the whole thing feels as a whole. allowing the use of the mouse wheel is genius too, it's incredibly satisfying to rotate the pieces with it
ahha I love some puzzle game with combination and some wit! Nice one. Honestly I would have liked more sinergy between the two different block. Like use the small one in order to make the big one do something that without it would have been impossible. But extremely and nicely polished for a jam! Great one
i wanted to do more with the duo, problem is the little block is really hard to design levels for! all the little guy's level design basically has to be one-dimensional. and there are bugs i didn't want to try to figure out involving two controllable chunks in the same play area, mainly just order-of-processing type stuff.
I wanted to add more chunk shapes and have levels that work their way up through a bunch of different shapes that all have to traverse the same environment instead of just the two. but adding any single shape is a huge time investment due to complicated rotation rules. i think there's plenty of level design territory even with just what's here but i kind of ran out of time
Very cool design, it's lovely learning to navigate these shapes around
This is really nice - lovely graphics