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A member registered Nov 12, 2016 · View creator page →

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We didn't really have much time to tweak the controls. As for losing the game, you can always just restart. I mean the game is really short lol

I'm pretty sure it is.

Thank you. I'm pretty sure that one's solvable

WHOOPS SORRY I'M AN IDIOT

Here's the link if you haven't found it yourself yet: https://ldjam.com/events/ludum-dare/43/ghostly-getaway

Actually nevermind I just got someone else saying the same thing, I guess I will have to look more into it LOL

I used GameMaker: Studio for this so unfortunately what I can do to fix the issue is very limited, but I'm still pretty sure that the issue isn't just with higher refresh rate monitors since several others played the games I made with the same engine before. I'm pretty sure that at least one of them would also have a higher refresh rate monitor.

I even found a forum thread someone asking if that would happen and everyone's answer seems to be no: https://forum.yoyogames.com/index.php?threads/v-sync-question.40821

I don't know why would you have problems with level 3. It's not even  that hard, especially when compared to the rest of the game.

Oh WOW thanks!

Oh damn thanks for the notifying me. I actually have a TV with a higher refresh rate connected to my PC, so I tried the game on it and it seems to run just fine. I've also never heard similar reports from anyone else, so it might have to do with your PC? Either way, I'll make sure to add a V-Sync toggle key to this and all my future games though, just in case.