Play game
Blockapocalypse's itch.io pageTeam members
Me and a music composer named Ariel: https://itch.io/profile/arieljsegues.
Leave a comment
Log in with itch.io to leave a comment.
Team members
Me and a music composer named Ariel: https://itch.io/profile/arieljsegues.
Log in with itch.io to leave a comment.
Comments
Very nice game, but really, as you said, the death just feels like destiny :D Maybe you could add a shadow where blocks might fall? PS Music is great as well!
Thanks for playing, thats a really great idea, I'll try implement that in the next update!
This is such a fun fast paced game! Might i suggest a mode where instead of a health bar, you could add like a combo meter or something? i feel like at the start i die quite quickly, while i want to keep enjoying your cool movements and the feeling of being this funky jumpy-frog-ninja guy.
Basically, i think instead of making it you die once you’ve got hit by blocks/step into lava, i think it could be fun to make the game into like a timed arcade mode. where you allow the player to keep playing for, eg say 2 min, and whenver you hit something, your score combo goes to 0.
But otherwise, you can have the score combo keep on racking up.
I think doing something like this might allow players to stay on your game for longer (eg maybe someone will try once/twice, two min each time, rather than “Rage Quitting” (lol) after a few 20s attempts.
Thanks for the great suggestions and playing, thats an amazing idea, it could be like if you wall jump and than double jump in the air it goes up and if you change between walls while wall jumping it could also make it go up while staying still or getting hit makes it deplete. Thats definitely first on the list of new features I want to add, maybe also a game mode where you dont have health and can drag blocks, like creative mode in minecraft.
Ez
But actually it was pretty difficult because you don't really have enough vertical space to see what is coming to try and avoid falling stuff. I liked the little detail of grass blocks turning into dirt. It's pretty fun even if the deaths feel a little unfair most of the time.
Nicely done!
Thanks, I agree that the deaths feel pretty unfair, I tried making the health higher but that just made the game to eazy.
I didn't understand very well the rules (like what the circles mean), but somehow I survive more than 1 minute!
If you want to try my game, I'm looking for feedback.
Yes, the circles are power ups (light blue/turquoise -> speed boost, red -> health, purple -> long jump, dark blue -> double jump), I didn't have time to add art to them. But hope you still enjoyed the game! I'll go try yours!
Wow, understood, I suggest to write it maybe in the game page so that players are aware of these mechanics too!
Anyway the music is a banger
Yes, I'll add that in a sec, yes I agree the music is amazing, the composer in our team is extremely good.
I just played yours and I love it, check out my comment!