Congrats on the good rating! (Should have been even higher if you ask me ;D)
ChillZombie
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I am already done with a few changes, its ready to upload once voting is over.
I just fixed the double jump mechanic, it was a quick fix. I could totally invest more time in a tutorial, maybe splitting the game up into a easy beginner level, then medium, only then the final game. But honestly, i think my game was just for the jam, i do not really see a big future for the game idea, this was just a fun concept for this game jam...
Here is mine if you have the time: https://chillzombie.itch.io/survive-a-game-jam
Checking out yours right now .. :)
Hi there,
this is my second game jam.
It was the first time i actually talked to other game devs in the voicechannels, talking about and showing each others progress even during the developement, which was really inspiring, motivating and helpful. On one occasion, i could even give some technical advice, which for me, as a beginner programmer, was quite an event :D
I really enjoyed the itch community as well and i was even able to watch 3 different YouTubers play my game live on stream, which was really a unique experience!
Unfortunately, i also have to consider the fact that i was not able at all to work on my regular projects while participating. It was a great experience, but i don't think i will do more then one or two game jams per year...
PS: In case you wanna check out my game: https://chillzombie.itch.io/survive-a-game-jam
This is one of those game where you are like: Meh, alright, does not look like much, i am gonna play for a minute or so.... And you end up playing for an hour! :D Suprisingly fun, pretty difficult, i would say that buying health should be a bit cheaper on the long run, but maybe i am just not good enough :D
I really admire game devs who create a great atmosphere with just a couple of colors and pixels, really impessive! Good job!
Feels incredibly polished, absolutely amazing! Music is great, the character is cute, UI is perfect!
The only issue i had was orientation: Handling the camera and the cubes felt a bit buggy. Often when trying to handle it, i ended up diagonally shifted to somewhere and had to hit the F key (btw, great thing you included that one :)
I did not play all the levels, so i do not know if it is doable, but maybe you could assign each cube to a number from 1 to 9, and hitting that number key rotates the cube? Or any other way to make the controls less susceptible to be confusing. If i could concentrate on the level itself instead of on the controls, that would be perfect!
Glad to hear it! Btw, i know i said that it is relaxing.. I played some more, finding diamonds is definetely NOT relaxing! :D The game is nicely balanced since it is really chill at the beginning but gets more and more stressful, also, due to the speed and of course the rarity! Well done!
PS: Might be me being stupid, but i discovered the 'Abilities' only after all the upgrades were maxed out! :D Maybe a little indicator like an exclamation mark to highlight them?
Great game, it is relaxing but not boring, that is a hard sweet spot to find, good job!!
I could totally see this game mechanic being a part of a larger scale game, like world/space exploration, you land on another world, have to find resources to survive, that kinda thing...
I followed you and hope for more! :)
Very cool gameloop! But to be honest, it was so much stuff, i did not know how where to begin.
I would love if you would simplify the game for a first and second level, and only give the full version when the player has played two tutorial levels.
The spinning seems like something the game could do without, outside of this jam, i don't really see the point :)
So much potential already, i followed you and i am super curious to see if you develop this further! (I would be very interested in playtesting if you like ;-)
Very nice game idea, i would love to see you working on that more after the jam!
I am not sure if the picking up and throwing down tools is the best way to harvest, it would be cool if the harvesting was quicker so that you can spend more time on building - but thats just me, idk... :) I followed you, hoping for more ;-)
Hi! If you have the time, you can check out my game here: https://chillzombie.itch.io/survive-a-game-jam
I just checked out yours, nice! ;-)

