Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This is such a fun fast paced game! Might i suggest a mode where instead of a health bar, you could add like a combo meter or something? i feel like at the start i die quite quickly, while i want to keep enjoying your cool movements and the feeling of being this funky jumpy-frog-ninja guy.

Basically, i think instead of making it you die once you’ve got hit by blocks/step into lava, i think it could be fun to make the game into like a timed arcade mode. where you allow the player to keep playing for, eg say 2 min, and whenver you hit something, your score combo goes to 0.

But otherwise, you can have the score combo keep on racking up.

I think doing something like this might allow players to stay on your game for longer (eg maybe someone will try once/twice, two min each time, rather than “Rage Quitting” (lol) after a few 20s attempts.

Thanks for the great suggestions and playing, thats an amazing idea, it could be like if you wall jump and than double jump in the air it goes up and if you change between walls while wall jumping it could also make it go up while staying still or getting hit makes it deplete. Thats definitely first on the list of new features I want to add, maybe also a game mode where you dont have health and can drag blocks, like creative mode in minecraft.