Content warningsOne brief visit to a gravestone of a lost loved one.
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Cozy atmosphere from the art and music. I liked all the little text bits when stepping over a question mark and found myself seeking each one out. Breaking down the presents felt good and movement worked perfectly. The only negative I saw was that game was very easy. I would have liked to see a couple little puzzles to solve. But great effort nonetheless! Definitely got me in the spirit of Christmas :)
I felt that too, like it needed a bit more challenge or branching paths. I hope to keep expanding on this game's foundation. If you're interested in seeing this concept grow, feel free to follow my page. :)
The atmosphere was spot on, and the game is cute and intuitive. I only didn't get why in the end you collect 140 coins if you don't really need the 100 to enter your house, but maybe I should play it again and find out ;)
Also, how it was to work with pico-8? I usually don't like game engines, but this one looks like fun, especially for a challenge!
Mostly, it's in case you decide you want to open the 100 coin gate near the beginning. There's no Easter Egg to backtracking, but now I wish I had made one. As for PICO-8, I thoroughly enjoyed it! It has semi-realistic 8-bit constraints and lots of helpful resources that made getting into it pretty easy. TIC-80 is another very similar engine that I also considered using.
Really enjoyed this! Unwrapping the presents felt really satisfying and the music helped to set the tone.
Beautiful Experience! also VERY good design.
This interpretation of the theme was definitely a lot harder to get right, in my opinion, and you definitely nailed it.