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This is so rad! It feels polished right from the start. The time dilation reminds me of 300, RDJ's Sherlock Holmes, or The Matrix, which is an impressive feat for a retro-styled game created in a jam time frame. The core gameplay is solid as-is, and stands well on its own even at jam size, but I think there's potential here to develop it into a larger project should you'd ever decide to explore its design further. Nicely done.
Thank you so much! It makes me really happy that you liked it! I started working on a more complete and larger version soon after the jam ended, like you said, i’m developing the core design further because I really liked the gameplay as well! Again, thanks a ton for playing and for your comment, it was very encouraging! :)
Excellent challenge! Pro tip: you can fire off a shot or two before time slows as you enter each stage. I enjoyed the choice between deflecting incoming shots versus scoring as many hits as possible. Visuals were simple and clear. If I had one nitpick, I'd say that when time speeds back up, it feels a bit abrupt or jerky. Making that speedup a bit more smooth would make it a little less frustrating to lose, because I often can't tell what hit me.All in all though, a very enjoyable submission!
There’s a surprise if you get a 20+ score! Hope you enjoy <3