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A jam submission

Whole SoulsView game page

A traditional Halloween family dinner, in space.
Submitted by Drumclem (@drumclem) — 6 hours, 36 minutes before the deadline
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CriteriaRankScore*Raw Score
Spooky Greatness#93.4443.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which category is your game in?

Le Grand Guignol (created in over 4 hrs)

Which theme does your game fall under?


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Submitted (1 edit) (+1)

Interesting story. I really liked the atmosphere. I must admit I was trying to click the unclickable choices! Good horror vibe where you suspect what's going to happen if you keep going down that path but feel a bit helpless.


Also I really like the cover art for this. It's very fitting.


Well this goes straight to my art, because I'm no artist and I made that in a hurry before the deadline, from one of the spooky Halloween pictures the NASA released :)

Glad you enjoyed the atmosphere, and that you clicked the unclickable (a very Lovecraftian word, if I may). I will try to explore this kind of gameplay further in my next stories. Thanks for playing!


I’ve read enough SF that I guessed where this was going very early on, but that didn’t detract from my enjoyment. I especially like how, as the game proceeds, you can’t make your own choices any more, and the text formatting that leads up to that.

Nicely done!


Glad you like it, especially if you've read a lot of SF! The formatting thing isn't perfect, but I wanted to try something for this jam, and I'll try to use it differently in another project. Thanks for playing!


This was pretty interesting. I like how the majority of the story is just the family talk. It's simple, relatable, and all the more tragic when the ending slowly shows itself. I've replayed it a few times now and I'm not really all that sure the story gives any hints as to what the observation mission's ultimate purpose is, but I guess it doesn't have to in the long run.

Good job!


Many thanks for playing it, and for the comment! I tried to link the mission's purpose to the rest, but to be honest it wasn't the focus of the game. I could have fleshed that bit more, but in the end, it's more about identity, family etc., as you said.

I'll think about your comment for my next story however, thank you for the insight.


Yeah, that was sad, sentimental, somewhat funny and I got hungry, all at the same time. Also, scary stuff, with nods to videogames and great indie movies. Good work!


Many thanks! Glad you felt all that, and got the references :)


Great job! I especially enjoyed the ending.

Developer (1 edit)

Thank you! I had a great time writing it :)