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Looking for a Lightswitch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #28 | 2.324 | 3.000 |
Innovation | #30 | 1.678 | 2.167 |
Graphics | #35 | 1.033 | 1.333 |
Overall | #35 | 1.291 | 1.667 |
Fun | #36 | 0.904 | 1.167 |
Humor | #36 | 0.775 | 1.000 |
Audio | #36 | 0.775 | 1.000 |
Mood | #36 | 1.033 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I think there is some buggy-ness going on with the light projectile. It went through wall multiple times.
Speaking of which, the collision wasn't as smooth sometimes, so I couldn't move through a corridor because the other wall pushed me back a little.
I have no idea what that "enemy" was supposed to do. I didn't get much of a chance to interact with him, he just left the room (probably through a wall I imagine).
Also, I didn't try this but, wouldn't you just be able to complete a stage by clicking blindly through the entire window?
Anyways, I like the idea, and where it's going, but I think you should find some other way of revealing the area, other than an unstable bouncy projectile that likes to go through walls.
The buggy-ness is completely my fault, I am still not very well versed in the engine and because of that my implementation of collision is not the best either, I have been getting incrementally better at it with each successive game, but there is still clearly a lot of room for improvement as it is sub-par at best. You cannot just complete the stage blindly either as I made it so that the player must be near the light-switch in order to click it. I will most likely come back to this idea in the future when I am more well-versed in the game engine and can properly implement collision with the projectile. Thank you for your feedback and I hope you have a nice day!
Glad to see that you'll revisit this game in the future! It is a neat idea, and I'm sure it will be great once polished enough! Have a great day as well!
I finished all three levels. I think the game would benefit from having the condensed light either be bigger (giving the player a better idea of what the map looks like) or slower (giving the player a better idea of what routes can be traveled down, which I personally think would be more interesting). I thought that having to click the switch after finding it was a bit unintuitive, and I think it might be better to display a victory message of sorts after the switch is touched that can then be clicked to return to the menu. The collision system was a bit annoying at times, especially in the third level, where the player often can't travel down a path because they are slightly misaligned. I'd recommend making bigger pathways, snapping the player to a grid of sorts after movement (for example, you could round the player's x and y coordinates such that they are even integers), having smaller hitboxes, and/or making the player stop completely rather than bouncing back when touching a wall (this is probably the best option).
Thank you for playing the whole thing! I just recently updated the game with a slower light and a smaller player hitbox, I have not added a victory screen but I will soon (I'm currently still a student so I don't have a lot of time to work on this, sorry). As for the collision system that is just an issue I have had with Clickteam Fusion 2.5 overall, my implementation of collision isn't the best and I have been trying to improve it with each game I make, incrementally improving it. I will probably come back to this idea in the future when I am more well-versed in the engine. Thank you for your feedback, it really means a lot to me especially since I am still very new to game development, I hope you have a nice day!
edit: Just realized I cannot upload the update but as soon as the jam is over I will update it! Once again I really appreciate the feedback!
I really loathe mazes in games. The fact that you can't see it makes it even worse. I didn't even understand what you were suppose to do. I recommend that you add a description to your game once you upload it for additional clarity.
I did have a description to the game, but you are unable to see it on the game jam page, you have to go to the actual page for the game rather than the game jam submission page. Thank you for the feedback I appreciate it since I am still very new to making games.
Fun idea for a game, but I was never able to find any light switches. To be honest am I not totally sure what a light switch is look like in this game.
Just updated the game to have a light source at the light switch to make it easier to find, apologies! Thank you for the feedback, I appreciate it as I am still very new to game development.
edit; Just realized I cannot update the game file, but I still appreciate the feedback and will upload the update once the jam is complete with the ratings period. Thank you for your time!