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A jam entry

The Iron FrontView game page »

It's a story driven game in a post apocalyptic sci-fi world.
Submitted by BigETI (@TheBigETI) with 13 minutes, 7 seconds before the deadline

Results

CriteriaRankScore*Raw score
Creativity of Soundtrack and Sound#43.6923.692
Refinement and Optimization#53.5383.538
Gameplay Creativity#83.2313.231
Overall#103.2463.246
Story Quality and Engagement#122.7692.769
Look and Style Interpretation#163.0003.000

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Size
9

Story Teaser
A post apocalyptic world, where artifical intelligence almost wiped the entire humanity out. You as a protagonist has to find scrap and food in a city to survive. The AI is already waiting for the death of your protagonist...

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Comments

Picke Riiiiiiiiiiiiiiiiiiick. That's what I thought after seeing this old man beating stuff. I like its graphical style, nice music too and the menu looks quite decent (except for that green in the buttons xD). But overall yeah, GUIs are pretty nice.

I think I found a bug regarding weapons, though nothing really problematic here. At my first attempt I got a flamethrower, sniper and assault. Then died against the first wave of enemies since I hadn't grasped the controls (took me a while to notice that text that says Q to change weapon). But still I was trying my weapons, and the enemies just flanked me. But yeah. Here comes the bug I mentioned, sorry. After dying, I gave it a retry and for some reason it kept saying me I had the weapons. So yeah, nothing critical, just a minor bug.

I think enemy waves could use some variety, they're just flanking enemies everywhere. Also why are those robots at the center helping you? I guess they help, even if at first I thought they were trying to kill me. But yeah, nice work guys. Pickle Riiiiiiiiiiiiick. I'm taking as given you people know Rick and Morty.

Great Game! Rate My Game!

(+1)

The music is incredible, but the gameplay feels lacking. Probably due to time constraints.

(+1)

Thanks! Me and the team worked hard on it :3. And yes, we only had 4 days to create a game so we were heavily constrained for time :p.

Did not quite understand the story but it had a nice overall look, feel and sound. Didn't know what to do after I got teleported into the battle arena, lol.

I wrote the story, what elements of it were confusing?

(+1)

Any game were you have not one, but two active flamethrowers is a win in my book and the way combat was handled was very creatively. Loved it well done!