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A jam submission

A Story For Another TImeView game page

An escape room where you're tiny!
Submitted by Little — 9 hours, 36 minutes before the deadline

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A Story For Another TIme's page


CriteriaRankScore*Raw Score
Theme Adaptation#24.4004.400
Immersive Visuals#43.7003.700
Stimulating Audio#53.7003.700
Creative Gameplay#53.7003.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Tom Little

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Game seems pretty good. Would be better if I could shoot dart bullets. Maybe the environment objects can be pushed instead of static objects. Multiple endings could maybe lead to different levels. Interact button doesn't seems to work after I spam interact for placing darts and climbing it.


Thanks for the feedback! Actually was replaying my game out of boredom yesterday and thought about making other levels, and I'd love to make 'em, just had nowhere near enough time before a deadline. In terms of the interaction bug, I handled it in the scripting very clunkily - it checks if you're looking at something, then checks the range, sees if it has the tag <interactable> then if you press E on it, it checks the name of the object and sets other variables accordingly. It sometimes gets stuck between pressing E and checking the name. If it (for whatever reason) doesn't recognise the name of the object, it gets stuck checking it forever, meaning you can't press E on anything else.

TL;DR Thanks for feedback, may make more levels in future, will handle interaction differently in future to prevent that bug :)


This game is so enjoyable with its music and simple polygonal art. It was a blast to play through for it's multiple endings and the concept was very creative. I really would've liked to shoot the foam bullets and make my own paths but the game's fun nonetheless!


I appreciate the feedback! The original plan was actually to be able to shoot the bullets yourself, but the mechanic was too much for me to wrap my head around :P Thanks for playing :D


Cute little game, it felt like if i tried to do anything out of order, it wouldnt let me pickup anymore objects or interact with them. Anyways i loved the concept and the music was pretty fitting i liked it good job. 


That's not an issue with pick-up order, it's a separate bug which I believe is cause when you interact with something too quickly or miss it slightly. 

The music was such an ache to source I'm glad someone appreciates it :D Thanks for your feedback!


I can't open and extract the zip folder!


Do you have Winrar or something? I tested downloading it from the site and it works fine for me.

Submitted (1 edit)

I tried to download it again and now everything just worked fine. I really liked it! :D


I'm glad that you liked it :)



This is a guide to achieving every ending for satisfaction (or in the case of the GameJam, for judging the game!)
SETUP - Most endings require the following

-Grab the dart gun from under the bookshelf at the foot of the bed

-Grab the darts from the shelving unit (they're on the bottom row)

-Go to the right of the shelving unit and interact with the 'ghost darts'

-Interact with the new darts to climb onto the unit

-Drop down from the top of the unit onto the rightmost top compartment to find the nail clippers

-Use the nail clippers on the guitar to get string and craft grappling hooks

-You can use these grappling hooks at three points in the room. They're hard to miss

Ending 1 - Through the Door

-Follow the setup steps

-Climb onto the shelving unit and jump onto the bed. There is a key behind the pillow. Take it.

-Use the grapple next to the door and interact with it.

Ending 2 - Out the Window

-Follow the setup steps

-Jump from the shelving unit to the desk

-Drop onto the chair, then jump onto the PC unit beneath the desk. Grab the key.

-Make your way back up to the top of the desk. There is a shelf that you can drop down to on one side (quite hard to miss)

-Take the tape from the shelf and jump back up

-Interact with the plane

-Interact with the lock on the window (may require a jump)

-Use the grapple on the wardrobe/closet

-Interact with the green plane prompt

Ending 3 - Into the Window

-Follow all steps of ending 2, but don't pick up the key or interact with the window lock.

Ending 4 - Into the vents

-Follow the setup

-Grapple on the wardrobe/closet and climb up

-Grab the screwdriver

-Interact with the same grapple again to avoid falling

-Go on top of the shelving unit and do the grapple there, then interact with it

Ending 5 - In the Rucksack

-After firing the darts to make a ladder to the shelving unit, jump onto the desk.

-Go around to the other side and do a running jump from the edge of the desk. Strafe around the corner of the wardrobe/closet to land on the shelf, then interact with the rucksack.

Ending 6 - At Least you tried

-Follow the setup and grapple up the wardrobe/closet

-Jump off.

-No seriously, just jump off.

Ending 7 - Mousehole

-There's a door in the corner behind the desk. Go through it