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A jam submission

LeafmancerView game page

Control leafs and help this man!
Submitted by CMSaiko β€” 2 hours, 46 minutes before the deadline
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Leafmancer's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#323.5913.591
Fun#333.3183.318
Presentation#393.6823.682
Cozy Fall Vibes#473.7733.773

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Great concept that would need a better explanation at the start of the game. With some improvement this could become a very good game. Good work !

Submitted

Cool puzzle concept! Love the breeze effects on the trees too. I got stuck on I think level 3 (the second lever after the yellow leaves start appearing wouldn't turn green even after I had put more than 3 leaves in the bucket) but was having fun nevertheless.

Submitted (1 edit)

The presentation was pretty good. The shifting trees and stars moving in the background gave this surreal but tranquil feeling that I enjoyed. Very nice. Sets a good mood. 

I found this game has two main weaknesses: communication and agency. It's not immediately clear what you're supposed to do from the game itself, nor are there any instructions on the game's page other than controls. If it wasn't for the fact that this is a game jam and I wanted to give everything a fair shot, I would have given up long before I realized that those numbers represented some sort of pressure plate for the leaves. 

I also found myself frustrated with no clear idea of how to proceed even after understanding my goal. More often than not, leaves would spawn too far away to get where I needed them. I found my only way to get closer was to hope another one happens to spawn closer so I could shift to it. Between having little control over which specific leaf I jumped to and waiting on RNG to make the levels doable in the first place, I felt powerless and passive. 

I feel like there's a good game here, but it's held back by a lack of guidance and an excess of random happenstance. 

P.S: I did like the idea of having different points for different color leaves. Autumn leaves come in many different colors, and that system took advantage of that fact. 

Submitted

nice puzzle, but found hard to read sometimes.

Submitted(+1)

Nice puzzles but sometimes its hard to find a leaf exactly where you want. also I loved the wind effect!

Submitted

Great game! Really creative and unique for sure! Music is A+ and the art style is great! Great work!

Submitted

really like the concept, defo one of the more creative ones in this jam. the art style fits the vibes perfectly, the music is great as well. had fun with this game, great job!

The music in Leafmancer is a masterpiece, setting the perfect nostalgic tone and enhancing the overall gaming experience with its captivating melodies and immersive ambiance.

i got bricked


Submitted(+1)

super cool concept, and the vibes + music were very good!

gameplay got pretty frustrating at level 3 + 4 though; with so many different leaves on-screen, it often felt completely random which leaf i'd switch to... and i'd constantly be stuck controlling leaves i didn't want to control, as i watched other leaves fall right past the baskets i needed to land them in

i would've played through until the end, but i encountered a bug in level 4 that made me quit: when i pushed the tree over to the wrong side, i had to slowly push the tree back in to the pit with more leaves - but before i could accomplish that, the game softlocked after a leaf i was controlling hit the ground... it seems like the controller didn't know where to go, so instead of going back to the player, it just vanished, and i couldn't do anything - not even press R to reset the level... sooo, yeah.

even though i spent like 90% of this comment complaining, this was still a neat experience! can't blame ya too much for the flaws with only 3 days of development. i could definitely see this game being a lot more fun + polished in a post-jam update!

Submitted

I seemed to encounter some kind of bug on I think the third level past the tunnel where two yellow leaves where stuck on the ground above and more weren't spawning in.

Developer

I see, there you had to push the yellow ones that were already there into the field with the other leafs(oranges) that were falling from the sky. Or did the oranges also have not spawned?

Submitted(+1)

Cool Game! I love the Design. ;-)

Submitted(+2)

very cool concept!

You could add a way to see or sense leaves  that are off-screen. 

Oh and maybe a way to control which leaf to switch to next.

Developer(+1)

Thank you for the feedback!

Submitted(+1)

love the concept!!!! its so pretty and fun hahaha