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ShimmyBailey

156
Posts
7
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A member registered Oct 03, 2023 · View creator page →

Creator of

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Against all odds, I'm real bad at gaming

Felt very manly, very masc. I found the minigames rather tough, maybe even too tough. I never managed to beat a fish.

I tried making a cloud person. I like how peaceful the game is with the music and background but I wish there was a bit more you could do even if that was just more kinds of clouds you could have.

the game looks great. I wish I could tell when I was hurting the snowmen and when they were about to hit me but you got a great thing going here. Bunnies with big swords are pretty hype. Snowmen yeeting their noses as an attack is preety pog. Also red poncho = Skong = good vibes.

simple but solid gameplay, would've been nice to see it get more complex

that was quite cute! i love how the house and butterfly's look and the gramps has hella swag

Really makes you use the good ol' noggin. It makes me think of tiny towns. my only qualms are that in game the lily doesn't say it causes chaos and I kinda wish you could see how many points a givin flower is worth when planted. I played through three runs and it was exciting each time figuring out a bit more how each thing worked together and going back in to try getting a bigger score. I got 123 points on my last run!

what a cute lil game! I found the music box to be a particularly lovely addition. I'm not quite sure what to critique here, you made a nice thing.
oh wait, the music boxes left and right button both move the music to the right, though now that I just went in and checked it seems the entire music box is a big button so now I feel a little silly always clicking the little buttons :0

what a cute entry! the background is gorgeous and the fishing process is relaxing one. I think the music bugged out for me at one point and I kinda wish you had lil journal so you could see what fish you've caught, wanna catch em' all but dont got a good memory for it

God fuck

the fox is a handsome fella and I think music would make the atmosphere nicer

I like the variety and differences between the enemies. I do think It would be better if the game had less visual styles.  with the large pixels of the protagonist, the blocks of color in the spears, and the larger pixel count in the frog, it just feels a little overwhelming.

took me a minute to figure i was trying to get the butterflies to the sign and not just a seed but after that it was preety neat I like the finale boss juke out. i'm glad you gave the victory screen before the goose since I don't think i have the whit or tenacity to defeat a goose

I got to a minute & 30. the game really amps up so it. sounds and music would be a nice addition.

the artistry slaps, the paper easthetic is a good one. More decoration options would be nice, and perhaps more objectives, you made a good one

I like the general setup of this game of each day racing to pollinate before the butterflies but I wish moving was a bit different, though I'm not quite sure in what way. also, out of curiosity how much pollen do you need in order to get another bee? I never was able to manage it but I at most only got 5 extra pollen.

what a nifty lil game. I think the camera should be a bit more restrictive, being able to move so far and zoom out so much makes the game feel a bit, empty? also, the ducks gaze is great. what a lil dum dum.

my first guy, dont remember their type, got stepped on by a frikn deer, but I fully grew out my marigold! I find this to be a cute little game, I feel the game could be improved with more options to click and reasons to click them though it feels like a respectable amount for a jam.

I'm glad you think so, its fun making them together

I was planning to give the high jump a larger window of time between when you press down and can jump high but didn't get around to it in time, diffrent keybinds would probably make more sense though. Thanks for the wisdom and review!

i like walking and taking pictures but the analyzing photos screen felt a bit like a slog to get through. egg with legs was a highlight.

Great fun, really made the gears turn in me noggin. the simplistic beauty of the cards is very nice. I wish there was something saying the 9 age cap failure mechanic in the game itself, but yeah, thats great. you did a good job there.

gg,  I wish it were longer so i could play more. I do wish the controls were a bit diffrent, If space was also interact perhaps? the fox is a menace.

mmm, very good thought. thanks for playing biscuit :D

the mouth noises slap. all the flowers are easthetic and the dog is such a guy. Now, i don't quite get how the flowers gell with each other, the combos and what not, but um, i got 38 butterflys. i have the preeties. they are Mine.

I couldn't quite figure out how to progress, specifically with the "get 5 flowers without touching the ground" but I rather like the place and its atmosphere.

That was a dandy ol' time! the faces are a little intense but i kinda like that :] 

art is so cute, wish there was an end screen, but still very cutee.

Sexy

Pretty Cute. I like how it ramps up, I wish there was more clarity when I succeed.

the flowers are pretty but I don't think the gameplay is my thing. the snow flakes are rather peaceful.

Love the pixel art style getup, the beaver is adorable. I wish the background didn't flicker when I move. Really nice game concept uwu

Pretty cute, I'd like if I could place more stuff. the vender sprites are peak

What a pretty game. I managed to make the things in the diary but wasn't sure what to do next. walking on water is epic. I enjoy the storybook vibes of it all.

This was a lovely experience. The rolling process was rather soothing and so was putting together my gal. I found a slight problem when I was initially starting, if you click in a corner of the screen for summoning in your snowball then it can kinda get lost off screen, other wise I didn't encounter any other glitchy. good game, you did well.

that's Wonderful, its so owo and polished uwu. the little roundy-ness of the tiles is nice. I like how the music gets all pizzazzed when you grab another ball. solid amount of levels. I little bit more challenge in some of the levels could be nice, but hot damn. thats lovely, so cute.

I like that you got a whole story going on in the game, i'm not exactly sure what happened but it seemed intense. I think capitalization might help the immersion into the story.  the ice cubes are fun but the platforming enjoyment was diminished a bit by the glitch where you get stuck if your sliding down the sides of walls. pretty tiles, pretty stars too.

I fished out a  frozen module but couldn't figure out what to do next. the pixel art is all very cute and I rather like a the screen transitions.

I made the snowman. for the first bit i was just a wanderin a lil confused, so then I looked at the description and knew what I had to do. After a moment I found that space was the button, and here we are.


it was peaceful, I'm glad the river sung, it made the landscape feel a bit more alive. I'd like if I could be the one to give my snowman sticks.

that was wonderful. The fun really started I located the jump button. The whipping animation is cute as heck. I love how lively the background looks and the variety of enemies. I managed to defeat the frog and get 7 of the coins, but couldn't figure out how to get the last one above the frog. I feel the lack of sound makes the game feel a little empty, but what you got going in there is lovely.