WOW, AN INTERESTING GAME
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TOYOM: Taste Of Your Own Medicine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #6 | 4.191 | 4.191 |
Overall | #18 | 3.372 | 3.372 |
Gameplay innovation | #28 | 3.106 | 3.106 |
Theme matching | #28 | 3.574 | 3.574 |
Fun Factor | #80 | 2.617 | 2.617 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members (number, nicks, discord if you want)
Solo
Did your team make the majority of the art and music during the jam?
I made everything during the jam :>
Game engine
Comments
visuals are good, but there are some bugs and i can't understand what to do :(
Thanks for giving it a try! The items were scattered around the map and you can press on the 3 ailments at the top right for hints to the item it needs. But yea i agree the game is a bit unguided though cause ran outta time to make it easier and more obvious what you needed to find.
As for bugs.. are you able to maybe explain any bugs you faced? Cause so far both from my testing and everyone elses the issues have only been the slow and unguided gameplay, i don't think anyone has faced bugs so far except for the map not having a boundary? Unsure.. would love to know what bugs happened if any :D
really nice game, well made and polished, the movement doesnt feel junky or anything, really smooth, the only problem i faced is getting lost constantly, an indicator to the base would complete the experience.
Such a cool concept! The snake being poisoned is a fun and subversive idea for the theme!
Great and consistent visual, however I do wish there's a indication of where the Home base, I did get lost more than I care to admit
Either way, amazing game! Would love to see it expanded into a full experience
Great job!
Slithering into adventure as a poisoned herbalist snake? Brilliant! Love the race against time to brew your own antidote. The diverse biomes and quirky ingredients (lemmings and mice, anyone?) add a fun twist. Can't wait to see how different combos work out!
The game had really nice visuals but the gameplay isnt really al that intuitive or fun for me. Still love the concept and the mechanics of the game.
Awesome job completing a project and getting it submitted before the deadline! It was cool to see an isometric game with the paper mario-esque sprite flipping. Unfortunately I found the gameplay to be really dull. I was just wandering around looking for stuff with not much happening, and when I finally found two ingredients the dread of having to find my way all the way back home to craft was disappointing. Maybe let the player craft in the wild with a little pop-up alchemist bench, increase the movement speed, or introduce some kind of portal/teleportation mechanic so keep the player engaged in the core loop. Just some thoughts, but you should be proud of your submission regardless!
Little bit complicated finf ingrediences. But verigy good for playing.
I like the visual style, and the concept ! :) But I couldn't succed to create antidotes, maybe I did something wrong? And the gameplay is a little bit slow.
The game is really amazing, the art and gameplay are excellent. If it had sound effects to make the player more immersed, it would be perfect.
I love the artstyle and overall concept, the game can feel a bit confusing, boring and slow though (maybe it's just my lack of an attention span) and you can go out of bounds, but I enjoyed playing it
- RoboCapy
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