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Toxic Alchemist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme matching | #20 | 3.643 | 3.643 |
Overall | #36 | 3.196 | 3.196 |
Fun Factor | #39 | 3.036 | 3.036 |
Visuals | #41 | 3.393 | 3.393 |
Gameplay innovation | #53 | 2.714 | 2.714 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members (number, nicks, discord if you want)
I worked on the game myself
Did your team make the majority of the art and music during the jam?
I worked on the game myself
Game engine
Other
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Comments
Very nice short game. Simple and addicting, I like the idea and the execution.
- DokkaDok
thank
Cool idea, nice visuals and it was fun for some time.
Personally I would think about balancing the required drops count. You state that there is at least 20 levels, but I had to resign at level 7 or 8, where I had to collect hundreds drops to make single poison. At that point it was more like a chore to me so I didn't even got to the deadly black drops.
Still good game with a potential.
but I prepared some rounds so that the player would be patient in the game. I will try to make them easier.
thanx
simple and easily understandable! really liked it
Cool game, simple concept and well implemented. Nice work.
I liked it, THE GRAPHICS ARE GREAT, THE GAMEPLAY IS ADDICTIVE
thank
Very nice take on the theme. Would love to see some penalization for dropping at least some amount of the drops or maybe for some bad combinations of the poisons to give it bit more challenge. But this is barelly a complaint, really good job !
It looks nice.
Simple, easy to understand, and satisfying gameplay! I love the idea of making poison by catching through leaking pipes, very well thought out
Great job!
Fun game!
Thank you!
Really fun game.
Thank you!
Really satisfying gameplay and audio. The visuals look clean as well. Nice job
Thank you!
Cool! Very simple but yet fun!
Thank you!
I love it the game concept. You got me played for many minutes. I would suggest creating different colors by mixing color drops. This would also make it more challenging, as it would prevent the player from picking up only one drop at a time. The game would then have a progression and wouldn't become repetitive this way.
Thank you for your idea, I will try to add it to the next version of the game.
https://itch.io/jam/coco-code-gamejam-1/rate/3305818
The game's art and sound are spectacular, it turned out very fun and immersive.
thank you very much for your support and rating of the game
Really interesting mechanics, love the art
Congratulations, very good
Fun little intuitive gameplay! doesn't have too much variety but was a good short game to try out
Thank
The visuals and theme are good, it's also running smooth, didn't encounter any bugs. But I did find sort of an exploit: You can basically alsways move left and right very fast (without touching the trasher on the left) but always make sure to hit the collector on the right and you'll collect nearly all of them without effort. I'd suggest penalizing the player for collecting more of a color than fits so that the player has to pay attention to only collect the missing colored fluids.
Thank you for your comment. I will incorporate it into the next version of the game.
The art and the sound effects are really nice! The gameplay is also good but does get very repetitive around round 4. Maybe upgrading the beaker size every few rounds would increase enjoyment! = ̄ω ̄=
Function upgrading the beaker size will be in next version. thank you for your comment
Your game is decent, but the gameplay starts to feel boring after about 5 minutes. Adding enemies or obstacles to make it more challenging to collect the poison would really help keep things engaging. That said, the visuals are pretty impressive!
thank you for your comment. I will continue to work on this game and incorporate your idea.