Play game
Dream Catcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #70 | 3.438 | 3.438 |
Audio | #70 | 3.063 | 3.063 |
Overall | #88 | 2.987 | 2.987 |
Gameplay | #97 | 2.813 | 2.813 |
Creativity | #100 | 3.125 | 3.125 |
Technical | #118 | 2.500 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Message from the creator(s):
the importance on dreams , we live our lives chasing them and if we lose them then ...what will happen ?
Rule
Rule A
Only used the colors black (#000000) and white (#FFFFFF)
Theme
Yes
This game follows the theme "You only realize the value of something when it's gone."
Original Art
Yes
Created own art
Original Audio
Yes
Created own audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Loved the game. Looks great and like the simple piano background. Suits it well.
As someone already mentioned the only thing I would adjust is the player speed. I think I minor speed increase should be enough to make it feel a bit faster.
thank you for the feedback, and for playing, I will consider increasing the speed when rebuild it to run on pc.
Cute art. It goes well with the theme. I also got stuck on building. Maybe you could include it in the instructions?
Overall, this is a fun game.
thank you for playing , Will do :D
Fun game! I enjoyed the idea of collecting dream points to build stuff, it added a lot of strategy and was a really fun way of interacting with the game world.
If you wanted to improve, I suggest making the player quicker and adding some additional sound effects. Also, re-hitting a checkpoint would cause the sound to play many times, I suggest changing it to play only if it is not the current check point.
Overall, cool game!
thank you for playing and the feedback, I'll sure consider it :D
Pretty cute, I didnt understand how to build so i got stuck after a while, but it seems that its pretty nice overall.
thank you for playing and the feedback.
I loved to art and that sweet, simple and chill soundtrack. But I'll say:
1. The player's movement overall felt a little too slow and bloated. Maybe using a more snappy player movement will spice things up.
2. It took me while to figure out how to build, so you might want to clear that.
Awesome Job :D
thank you for playing and the feedback, I did consider making the character move faster but I felt it was weird so I went with the current speed .
I really liked the visuals and the audio, but I did feel a little directionless, there were so many paths to take from the very outset. It was fun to control though and the difficulty and pacing was pretty relaxing.
thank you for playing and the feedback.
maybe I should have added some Signs or a map, it didn't cross my mind at all until now XD
I like the scope of this game, and also how the colors swap!
thank you for playing, the swap was the first idea I worked on and it went throw some interesting changes XD
I felt the game was too big and I liked it. The piano music was also pleasurable.
thank you, I thought it will be too small actually, I wanted the player to explore and figure their own way.
I really liked the open world aspect. It was fun to explore and the music was super chill.
thank you for playing, glad you liked it.
Cool game; I didn’t expect to find a surprisingly big metroidvania.
I did bump into a couple of weird glitches where the boxes were gliding about the place; but I managed to get around them and had a lot of fun :D
thank you for the feedback,
I actually knew about them and left them as is , when I was playtesting it was fun seeing them move around XD