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Shrinking's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #4 | 4.417 | 4.417 |
Creativity | #20 | 4.000 | 4.000 |
Visuals | #46 | 3.917 | 3.917 |
Overall | #65 | 3.583 | 3.583 |
Approachability | #80 | 3.583 | 3.583 |
Fun | #83 | 3.417 | 3.417 |
Audio | #92 | 3.250 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A very interesting concept! Made the gameplay pretty different compared to other games! Can you please rate my game?
I loved the bright neon vibes, I think in terms of sound there is a lot to improve, music could have followed this 80's vibe with cool synths and stuff. Sfx were really off. It's a cool entry but It feels like it's not achieving it's full potential, I'd like to see more of this with better music and sfx
Simple, well polished and quite forgiving with the slidy movement giving it a nice balance of difficulty. Also the menu is amazing!
Nice premise! Unfortunately the WebGL performance became unplayable bad after the first world, but maybe that's just my pc. I like the use of the theme, the psuedo-3D works well, and the boss fight was challenging but fair. The player was very slidy, but that added to the uniqueness of it I think. Overall very strong submission.
If you could check out my game as well I would be grateful :)
The Game is very nice . The use of the theme is very unique. This was a very good entry for the game
Hello, I played your game! :)
I was impressed with the overall polish, from the changing pitch and visual effect when you get hit, to the smooth menu transitions, and finally the character trail and overall visuals.
The mechanics feel unique and well-executed. It doesn't feel weird when the level shrinks (the character doesn't get pushed inwards, at least it doesn't feel that way). The way the player attacks by picking up the yellow circles feels nice too!
My only point of feedback would be that the character feels unnecessarily hard to control in the smaller levels. A lower maximum character speed in those levels specifically might have helped here. That being said, the movement speed in the boss rooms feels just right.
Overall, very, very impressive work. Feels almost too nice for a game jam spanning only 10 days.
The controls are fucking terrible! BUT, there are 36 levels and 3 bosses and the graphics are amazing and the game is immensly polished and the concept is amazing!
Seriously, if the controls weren't awful I would've played this 32 times already!
So hard to control but so fun lol
Really fun game! The visuals and theme were awesome! The music was good but I wished that I was longer and a bit less repetitive. Great job :D
quite hard at least for me, interesting concept that fits the theme perfectly, really nice visuals and audio, lots of content, cool game!
What a cool concept! Super interesting gameplay/puzzles. Frustrating at times, but that's a good thing!
cool game a lot of post processing going on! Very interesting concept and it hit the theme perfectly. My only feedback was the speed of the player, felt slow at times compared to how fast the screen would shrink, either way really cool game!