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Percussionanza's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #132 | 2.778 | 2.778 |
Creativity | #160 | 2.889 | 2.889 |
Overall | #189 | 2.444 | 2.444 |
Fun | #192 | 2.333 | 2.333 |
Theme | #197 | 2.222 | 2.222 |
Approachability | #203 | 2.333 | 2.333 |
Visuals | #213 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is pretty cool! Initially I thought the number of keys/instruments would be overwhelming, but I found myself quickly settling into a rhythm. The procedurally-generated art is a nice touch, since it's very unique.
Thanks! Making a script to do art is due to my own laziness, it's quick, it looks daft but most of all it's quick, so I kinda liked it.
Interesting entry. I would say that it could try to fit the theme better, but otherwise, its a fun and challenging game.
Thankyou so much! Yeah I did struggle trying to think of something unique for the theme.
No worries, dude! :) Its just important that you turned something in and grew from it.
runs fine on Edge (the YT vid "refused to connect", btw). otherwise, interesting rhythm approach to "bullet hell" but left my hands in a knot. still, a nice concept. thanks for sharing :)
Thanks! It seems YT videos stop working on some browsers/devices when using SharedArrayBuffer in itch io's settings.
Its not running on my windows or my browser :(
Downloaded version opens and plays a music, but the screen doesnt appear. On my Firefox, it keeps loading a rotating circle. Just because I love musical games lol
Noted the download issue, thankyou for leaving this comment :)
Had to download the desktop version to make it work! The idea is super fun, and stands out from many other games. For me there was a bit too many controls though, so I felt it was a bit too difficult to get into the game. But well, I have no rhythm anyway so that might be a big part of the problem..
Haha! Thanks, I'm sure your rhythm is spot on ;)
Doesn't seem to want to play for me on any of my browsers :(. I'm on a Mac, perhaps that's why.
Enjoyed the trailer, got a feel for the game off that to rate by.
Great job
Ok, that's because I was an idiot and forgot to tick the SharedArrayBuffer option (which is required for Godot thread type exports) I was testing on localhost 🤦♂️
let me know when it's working and i'll be happy to play :)
So it's now working on desktop but not on phones :/
still not on my Mac it seems. Tried Safari and Firefox. The loading bar completes, then i'm left with a roaring circle thing.
After some digging I found this https://caniuse.com/sharedarraybuffer it seems quite recent, except for chrome which got it in 2018. Not using it in my case throws everything out of sync :(
a mobile game? O that’s new to me. Sad that I can’t play it on my phone.
It'll work on pc, but it's more for touchscreen. Idk if iOS can run the web version cus I don't have any way to test it.