I loved the concept is great and I enjoyed the mechanic of slowing enemies with a flashlight! I used a mechanic like that in my game as well! I found the flashlight being 90 degrees off from the mouse a bit frustrating at first, but I got used to it and it even added a little bit of a skill curve to aiming that I found interesting. Great game!
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Dissonant Psyche's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #197 | 3.569 | 3.727 |
| Graphics | #486 | 2.959 | 3.091 |
| Audio | #492 | 2.698 | 2.818 |
| Overall | #537 | 2.742 | 2.864 |
| Fun | #639 | 2.437 | 2.545 |
| Game Design | #659 | 2.437 | 2.545 |
| Innovation | #660 | 2.350 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You are investigating a presumably empty mansion and you realise that you are not the only one present.
Did you write all the code and made all the assets from scratch?
All of the code, art and sounds are made by us with the exception of two sound effects.



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