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A jam submission

ShroudoomView game page

A speedrunning game about a lamp
Submitted by PythonEnthusiast — 1 day, 6 hours before the deadline
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Shroudoom's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#1123.5503.550
Fun#1223.5503.550
Game Design#1463.5503.550
Overall#3803.0423.042
Audio#4892.7002.700
Graphics#6492.5502.550
Theme#7222.3502.350

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
Enemies that you are looking at with your flashlight will try and be sneakier. Some will go very slow, and others will just stop entirely.

Did you write all the code and made all the assets from scratch?
Everything except for the font. Thaleah Fat Free Pixel Font (https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059).

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

Really nice game and great mechanic to avoid getting hit by the enemies. It's smart to have them slow down instead of a complete stop, it forces you to keep moving instead of staying at the same position. The game is a little bit difficult and I had some trouble controlling the direction of the light when my mouse was too close from the player. But appart from that, it's a really clever game, great job !

Submitted

Wow this mechanic is super smart, very well done! I wish the music didn't restart each time I died, though it was kinda cool surviving for longer and hearing more of the music. I just really love this mechanic, and you did a great job exploring the consequences of it. The size of the flashlight was perfect, you'd snag a projectile, then walk forward and because of the narrowing beam, no longer be slowing it (then probably die). Very simple idea but with great execution!

Submitted (2 edits)

I quit at the 5th level but had a lot of fun on the 4 others. I actually didn't mind the steep difficulty curve, I just naturally got better at each level by trying (and dying) over and over again. Since each level has very different layout and requires different "flashlight" strategies, that process kind of had to be repeated each time (even if I did get better overall), so I'm not sure having easier levels would really help for the harder ones (but I might be wrong). Mostly I felt like your game difficulty was "fair", I could always see where and why I made a mistake, so I always had this urge to try "just one more time"... until I passed the level. But it's definitely not for all players and requires some patience.

I also really liked the flashlight mechanic, it struck a good balance between reactivity and strategy, so it never felt like I just had to "get good", I could also try a slightly different strategy to get through levels.

Art and music are simplistic but fit well. Besides I was so focused on the flashlight and the enemies that I pretty much turned everything else off...

My only complaint would be that I didn't really feel like it fits the theme, but that's not super important.

Overall: simple but very clever idea, really great execution, had tons of fun, really great work!

Submitted

Loved it! Pretty challenging, good job!!

Submitted

Oh, man, this game is tough and I like it!

Submitted

One Of Best Game In Game Game I Really Like The difficulty of the Game I am Try To Beat The Last Level I really Enjoy it

Sorry For Late Ratting

Submitted

Simple but nice game! Please check mine, too. it has WebGL output.

Submitted

Really good game.... Music is awesome

Submitted (1 edit)

Game is original and well done! I just think you could make 1 level thats random. Also it doesn't really fit the theme. :( I think you could make like - Flashlight will not only slow but also show enemy and projectile.


I would be glad if you would check out my game. :)

fun game really good.

Submitted

Good game ! I love the player's face !

Submitted (1 edit)

Fun game, Liked the music, Great entry!

Submitted

The music is epic. Lowkey feels like superhot. I've been feeling like making a bullet hell multiplayer game. Is it okay if I steal some of the game mechanics lol?

Developer(+1)

As long as it's just a similar game and not an exact copy, it's fine by me! I would love to see more multiplayer bullet-hell games!

Submitted

thanks! Have you checked out the game I made for the jam? If so, how did you like it?

Developer

I haven't yet but that is the next thing I am planning on doing.

Submitted

Oh tysm!

Submitted

The music is epic. Lowkey feels like superhot. I've been feeling like making a bullet hell multiplayer game. Is it okay if I steal some of the game mechanics lol?

This music kinda slaps ngl

Submitted

I played it on stream! Amazing game design ! the levels are made so that the ray is super well used. A great mixed between a bullet hell and Superhot !

Developer(+1)

Thanks! I am glad that you enjoyed it! It was fun to see you play it on stream as well.

Submitted

Pretty interesting mechanic but yeah, like some others said, the difficulty curve is quite violent.

Submitted

I really liked the main idea behind the game, that the flashlight can make projectiles slower, but I found the difficulty curve ramped up faster than I would have liked. Still, had alot of fun with this one!

Submitted

The main mechanic is actually really fun and unique, I think what this game mostly needs is a slower difficulty curve, since its way too hard right from the beginning, but other than that I had fun!

Good job!

Submitted

I liked the game, the flashlight mechanic was pretty awesome, only thing I would improve is the deoth, like add shadows? Very cool game tho

Viewing comments 21 to 2 of 21 · Next page · Last page