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Naughty Note's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #865 | 2.467 | 2.467 |
Theme | #1215 | 2.000 | 2.000 |
Overall | #1241 | 1.978 | 1.978 |
Graphics | #1267 | 2.000 | 2.000 |
Innovation | #1305 | 1.800 | 1.800 |
Fun | #1347 | 1.800 | 1.800 |
Game Design | #1362 | 1.800 | 1.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The girl protects the real world, also she need to swap to protect another world called NOT REAL.
Did you write all the code and made all the assets from scratch?
Some asset yes, but I use code from Internet
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Comments
nice game!
I did not understand the purpose of this game :/ Why there is 2 world with different graphics, why enemies teleport when i use the sword, how do I use abilities ? That's a great start for one week but I think it need to be improved. Keep working on this, I'm sure it can be a great game ! :)
I like the sound-effects!
I didn't really understand what was going on😂
whenever I click any button the enemies just seem to teleport,
ended up just spamming LMB unsure of what it's doing,
but the graphics are pretty cool
I didn't understand what was going on... I just spammed left click and got a score of 316! The art style is interesting, the music was quite funny, and I didn't really know how the theme fit into this. The enemies keep teleporting, like other said, and I don't know what I am doing...
Nice cover image
hmm the enemies seem to teleport whenever I do something. It was a bit challenging to figure out what is going on. But I really liked the music and the whirlwind attack :)
This is what I was able to figure out with the character: LMB did some pretty nifty sword swinging/lunging attacks. WASD didn't move me. LMB teleported me as well as swinging. E teleported me without swinging.
Went around for a bit and was fun watching those sweet sword animations. But it felt like I wasn't really in control of my character.
Cool concept, But it was really confusing whether you were moving because the background is a flat color, and the camera is locked, So it looks as if the enemies just teleported everywhere.
good job anyways!