It was difficult to understand at first, but it was quite fun once I understood it.
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The PomPom Is Not Real's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #175 | 3.516 | 3.516 |
Fun | #283 | 3.387 | 3.387 |
Overall | #357 | 3.328 | 3.328 |
Theme | #362 | 3.387 | 3.387 |
Graphics | #400 | 3.548 | 3.548 |
Game Design | #482 | 3.226 | 3.226 |
Innovation | #591 | 2.903 | 2.903 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
It has a Real / Not Real reveal mechanic
Did you write all the code and made all the assets from scratch?
Yes, all the code, all assets (me and my wife) except the music for which I have the proper license and some CC0 sound effects.
Comments
I think its fun staying in real mode the whole time even if the mechanic isn't balanced.
interesting concept! was a bit hard to understand at first but after a while it made more sense, but staying in real mode makes the game a bit too easy. making your energy drain was a good attempt at balancing, but it doesnt do that much tbh
maybe add some kind of time limit to it? that would've balanced things a bit more i think
I didn't understand the point of the mode with all the pompoms, and just stayed in real mode the whole time, but reading the description about it being a memory game and reading the comments about balancing issues, I'm guessing the real mode is supposed to time out, in which case it's a neat idea. Anyway nice work~
Indeed balancing is way off due to my last minute change :D The idea was that you are to change back and forth between Real and Not Real views. In Real you can see which PomPom is actually going to give you points. Being in this view supposed to cost you too much "fuel" so you need to switch back to Not Real view and remember where were the PomPoms you need to catch & avoid the other PomPoms which will decrease your "fuel". I already have a balance update and will upload it after the Jam voting period is over. Thanks for playing :)
Did I win?
This idea has potential, but I didn't see any reason to ever switch to the Not Real side. Maybe I missed something. I love the music and sounds!
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