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Alice Dimansion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #91 | 3.706 | 3.706 |
Graphics | #116 | 4.118 | 4.118 |
Overall | #199 | 3.539 | 3.539 |
Theme | #215 | 3.647 | 3.647 |
Game Design | #254 | 3.529 | 3.529 |
Innovation | #322 | 3.294 | 3.294 |
Fun | #619 | 2.941 | 2.941 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
In Alice Dimansion the feeling of unreality is displayed through dungeon rooms changing. Each time Alice passes a door, the next room changes but never reveals its real appearance.
Did you write all the code and made all the assets from scratch?
Yes, in the 168h:
- Every visual asset was drawn or rendered by our team.
- Every script was written for use in the Unity Engine by our team.
- Every shader or VFX was created by our team.
- Every music piece and sound effect was composed by our team.
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Comments
The art work was fantastic, alice was so cute. good work
I think the art style and theme of the game were great. It carried through in everything from the landing page to the last minute you play the game. The art, music, and SFX were really well polished.
I had a bit of a hard time with some of the puzzles in the beginning but started to get the hang of it pretty quickly. All around a fun and well-polished game.
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cool game, good effort, keep it up,Rated!
would love to get your feedback on my game too ;) https://itch.io/jam/brackeys-7/rate/1418965
Cute game. Like the puzzle. little error on the level where you get mitts - it shows glasses as the pickup.
Had a hard time wrapping my head around, but the puzzles were amazing!
Great and unique puzzle. I really rack up my brain playing this. Moreover, great graphics and visuals!
Really great artwork nice job
Nice idea for the theme, it was fun! The art looked really awesome, a pleasant bg music too and interesting puzzles too!
I just feel like the game sometimes does a bit poor communication with the player, after i got the first item(watch) it was really unclear what to do next. Since i just got the item i assumed i need to use it, so i reset the level a few times, tried to walk into every corner with every possibility to realize i just need to stand on the starting point.
I think the gloves could be communicated a bit better too, maybe force the player to move something in the same room just in case.
Also having the level reset as an item was a bit confusing too because it looked like it was a an ingame mechanic.
Anyway, dont overthink those, the game overall was great! I enjoyed it!
Thank you so much for taking the time to write such great feedback! ^^
The points you mentioned are absolutely true and our team completely agrees with that.
The player communication got cut a little short because we really filled up our plates with our goal to create visually different stages for each level.
Awesome game! Good graphics, interesting mechanics, well thought puzzles. Can barely believe this was done in only one week! Great Job!!
Got stuck at level 5, I'll have to come back and try again cause now you've got me curious! Great work to your team!
Thank you ! no worry, in level 5 there is a stutue placed a little to left .. its very hard to go behind it to push it an the pressure plate .. sorry for that :D