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A jam submission

Barrier DownView game page

Destroy the Invaders!
Submitted by Mattxm — 15 minutes, 26 seconds before the deadline
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Barrier Down's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#6833.1043.400
Fun#7512.8303.100
Theme#7852.8303.100
Game Design#8822.7393.000
Overall#10392.4502.683
Innovation#11302.1912.400
Audio#16081.0041.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Abrupt chaos, bullet hell, tons of explosions.

Did you write all the code yourself and made all the assets from scratch?
Yes with additional models off of opengameart.com.

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Comments

Submitted

There's definitely an interesting setup here, and a nice upgrade system, though it didn't really feel like a skill tree it definitely was cool to upgrade a few of the stats and the skills.  Though it did take me a second since there were no visuals to read the entire tooltip of both the skills and the upgrades.  After that though I definitely abused it to go as crazy as I could.  Which was awesome.

The only issue I'd say for me with the game overall is the fact that it's click to move combined with click to shoot a specific direction.  Which leads to a lot of conflicting controls, especially if we're talking a bullet hell setting where you REALLY need to dodge those bullets if you don't wanna die.  So personally I'd say putting movement as an option for WASD would be nice, otherwise though there's some interesitgng enemy variants and some cool visuals to back it up so just some more gameplay polish I'd say.

A big addition I would personally recommend would be some sort of variation on the attacks, something more than a wider shotgun spread etc..  Definitely interested to see if this game goes anywhere tho. 

Haven't played a game like this with moba mechanics, actually worked surprisingly well once I got used to it. I like the game, I just think it's a little hard to wrap your head around right off the bat

Submitted

Having to stop to shoot ruins the experience honestly.  It was a bit too hard, I couldn't do much.

I love the idea of a Moba-style bullet hell though, I suggest continuing to work on it.

It was a great concept and a good job nonetheless.

If you have another person and a controller available to plugin please check out my game!

Submitted

This is very frightening!

The animations are beautiful and the world feels very chaotic. It is very hard though. It would have made this better, im my opinion, if the player would walk faster, had more hp and the cooldowns where a little bit shorter. Maybe even allow to shoot while walking.

That's about the criticism I have for this game. Very entertaining!

Submitted

nice game, good job :D

Submitted

Some feedback on the shooting could definitely help out. I love the style though! The title screen, the character and the enemies have a oddball charm and consistency!

Submitted

The game is already fun as is, with some polish it would be amazing! Stuff like music, sound effects, audio/visual feedback and player goals would keep me playing for hours!

Submitted

Well made, I like the colour palette! and i love pigs! and i love pink?!

Submitted

Yo this game was actually quite fun! Other than visual and audio feedback, I think this game was actually pretty polished mechanics wise

Submitted

Nice little game. Good job!

Submitted

I actually enjoyed this. There is some stuff I would improve on next time:

- Give the player (visual) feedback when you shoot, when you hit something

- Limit the bullets ( they continued to fly 

- Sounds would improve the gameplay, even a little bit. This might be an issue on my end though.


Overall, pretty good first attempt going solor!