"Good game" haha cracked me up. Nice concept! Sometimes I felt a little slow but that's part of the challenge, i mashed the spacebar to optimize my pandora picking abilities.
Nice entry!
Criteria | Rank | Score* | Raw Score |
Theme | #562 | 3.143 | 3.143 |
Innovation | #602 | 2.929 | 2.929 |
Graphics | #667 | 3.143 | 3.143 |
Overall | #709 | 2.905 | 2.905 |
Fun | #777 | 2.786 | 2.786 |
Audio | #782 | 2.643 | 2.643 |
Game Design | #851 | 2.786 | 2.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Pandora has been opened. Items will be thrown everywhere all the time!. Don't let humanity lose the hope!
Did you write all the code yourself and made all the assets from scratch?
yes all by myself, except assets
"Good game" haha cracked me up. Nice concept! Sometimes I felt a little slow but that's part of the challenge, i mashed the spacebar to optimize my pandora picking abilities.
Nice entry!
Good job with this game! the concept is executed well, the only bug I really ran into is that items go out of bounds, also I think the game should be more fast paced especially in the beginning where you have to wait like 10 seconds for it to begin, also also would make so that way you can pick up items automatically as spamming the space bar is kind of unnecessary in this kind of game, other than all that it was a good game!
Simple, basic, and fun. Enjoyed this one enough to go back through and replay it a couple times. Scratches a similar itch as Viscera Cleanup Detail, in a way. Wish more jam games had the confidence to just execute a simple idea in a satisfying way.
Only real bug I found it that the items would sometimes fly out of bounds, but that doesn't really matter. I only have two complaints: The first is the game's length. I understand why it's only a minute long, to make it more bite-sized, but I really would've liked to just have the box spit out items faster and faster until I lost, making it a bit more hectic. I also would've liked if the items could be picked up just by moving the icon over them, since I basically just ended up mashing the button to grab everything. Although, considering one of these complaints is basically just "I wish I could play it more", and the other barely matters, I wouldn't worry too much about it (I'd still love to see a post-jam version though).
That's all I got to say really. My entry's below if you want to give it a try. Hope to see you in another jam!
Simple but fun to play. Also love the art style and the music.
Good job.
I really liked the art style and the idea of Pandora's box! I think this may have already been mentioned but there is no hitbox that prevents you from walking off the screen. Also the spawning of bottles felt a little fast. Neat game though!
Loved the assets and music! I would have liked to get the little potions holding the space bar, instead of pressing it a 1000 times. For some reason there are no colliders and I can ran over the edges. I liked a lot that the rounds were so fast. I didn't understand why there were two types of potions, maybe my greek mythology is rusty haha,
The idea behind it was good, think if the rate of spawning the orbs was lower it'd be much more enjoyable
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