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Armtrepreneur's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #1488 | 1.549 | 2.400 |
Fun | #1583 | 1.291 | 2.000 |
Innovation | #1610 | 1.162 | 1.800 |
Graphics | #1630 | 1.162 | 1.800 |
Overall | #1668 | 1.097 | 1.700 |
Audio | #1704 | 0.645 | 1.000 |
Theme | #1718 | 0.775 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You play as an arms manufacturer, whose goal is to make money no matter the consequences. You thrive under chaos.
Did you write all the code yourself and made all the assets from scratch?
Code is all by me, besides the Monogame framework. Assets are from Wikipedia commons.
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Comments
great! pls rate mine too
https://adarshvergis.itch.io/slippery-world
I was drawn in by the "clicker" gameplay... but the novelty sort of wore off after 20 minutes of manufacturing lower level guns on the first page. The chaos meter never really went up and - maybe it's just because I don't play a lot of clicker games - I really didn't know what to do (and didn't really feel like continuing). I'd say, if you feel like revisiting this, add some scripted events (just a few text boxes that ease you into the game play) along with a few surprise global events that throw a wrench in your plans (or vice-versa). Nice work.
Adventure capitalist meets iGun, this is genius!
I simply do not know what I would change about this.
nice little idle clicker game! I noticed when you go to the second page of weapons, the first page weapons get paused. I would either have them all on one page or allow the weapons to continue to be made when the pages change. Good job!
I'd appreciate it if you could play/rate my game as well! :)