i liked your concept and i see you wrote all code by yourself thats to a cool thing and keep it up
Play game
Garden vs Asteroids's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #25 | 4.133 | 4.133 |
Innovation | #190 | 3.533 | 3.533 |
Overall | #214 | 3.500 | 3.500 |
Game Design | #251 | 3.533 | 3.533 |
Graphics | #359 | 3.600 | 3.600 |
Fun | #471 | 3.200 | 3.200 |
Audio | #523 | 3.000 | 3.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
the game is very chaotic
Did you write all the code yourself and made all the assets from scratch?
I wrote all code, but most of the assets are from Kenney
Comments
Really cool concept and game play. I loved the graphics and the fact you could scroll in and out. The game became insanely hard very fast so I wish that you could change outfits and tools at the click of a button instead of moving to a place to change them. Anyways, great game!
Please check out my game if you have the chance.
Wow, beautiful graphics, good sound effects, fun gameplay, I loved this game, though I don't really find the fire extinguisher useful. It is more effective to just pickaxe some craters and replant the plants. Besides great job.
Also, consider trying out my game, that would help me a lot. (https://itch.io/jam/brackeys-6/rate/1177960)
Wow it was pretty hard. I actually could stand not too long. I was first trying to handle the fire but there were so many asteroids. Then I was pickaxing everything, then digging... But I had a feeling that all my actions have no sense.
I like the graphics, small 3d farm is like a toy, very good. And this game is definitely about chaos!
Hilarious idea and executed well
When I got hit by a meteor it crashed the game
it felt like a little bit much to keep track of as one person especially because the tools all look kinda similar while zoomed out
Hey!
You definitely hit the chaos theme right on the head, things got really crazy really fast. I thought your theme and execution was really creative and well done!
One suggestion I have is to not end the game at 50%, I know you mentioned it in the how to but it feels a little arbitrary, and not really as satisfying as watching it go from 0 - 100. I also think that streamlining the tool getting process a little bit would help a lot with flow, as it felt a little disjoined switching between both farmer/firefighter and the items at the same time.
The meteors look sweet and what you've done in a week is crazy impressive. Well done :)
polished little game you have there, liked it! I think if you make all the tools already available to the player, it would be more intuitive than running around for tools as well as for finding the meteorites. Right now searching for tools, changing outfits and finding tents, and dealing with the meteorites seems a bit too much to do for a single person. I really liked the in-game tutorial!
I always wonder how peple come up with ideas like this, really neat little game with lots of polish. The tutorial falling away into the game was a nice touch. Instructions in game jams are usually very sparse so it's appreciated. A tiny bit more contrast would help but otherwise great game!
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