cool game!
Play game
Dawn Void's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #371 | 3.220 | 3.220 |
Game Design | #531 | 3.169 | 3.169 |
Graphics | #568 | 3.271 | 3.271 |
Innovation | #589 | 2.949 | 2.949 |
Overall | #616 | 3.028 | 3.028 |
Fun | #687 | 2.915 | 2.915 |
Theme | #895 | 2.644 | 2.644 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
I did use black hole as a weapon.
Black Holes are destructive and they do make chaos
Did you write all the code yourself and made all the assets from scratch?
Yes I did write all the code by myself, But I did use assets from unity store (I don't know how to model for now).
Comments
This is a really cool concept! There's a lot of potential if you wanted to expand upon it.
I really wish the player was able to suck up other objects besides enemies in the black hole. It definitely would have made it feel more chaotic.
Well done!
super nice concept! I agree, the aiming is a little difficult to grasp but overall it is a near game.
Cool concept of using black holes! Locking the cursor would be nice as well as a less harsh shadow.
First of all great game! Second of all, to address how you may want to fix some of the feedback in the comments. If you want the players to have control over their camera zoom you can have two "cameras." One gets all of the relevant camera scripts (in the case where I used it CinenamachieneBrain) The second is a child of the first and only has a script to change its z when scrolling. Then all you have to do is disable the camera component of the first camera and make sure the second camera your main one (leave the other untagged). To fix the mouse evacuating the screen, Cursor.lockState is your best friend.
Great game, had fun playing it, one thing only the spawn rate at the start is very slow and also it feels a bit weird that the mouse is used to move camera but isn’t stuck in the middle as often I’d try to look around but the cursor would exit the bounds of the game embed and I’d have to move it weirdly to get it back in place.
Very cool game. However, I think the rate of enemies spawning should be higher
Hello! The game is interesting, and the ideea is cool. You can move the camera back a little, for a better perspective. Also it would be cool if the holes you make will damage you . A minimap is usefull too. Overall it is interesting
Game could be improved. Camera is not moving very well.
Overall, game is really good.
If you want, you can play my game:
Nice UI and very cool music!
The camera is a bit clunky, maybe confining the camera to the game window would already make this work a lot better, but I am not sure if "Cursor.lockState" works in a WebGL build.
Another cool idea for a game like this is a scoreboard to compare yourself to other players!
Regardless of that, good job!
Interesting idea, I just wish you had run with it a bit more. Sucking dudes into a black hole is pretty satisfying, but when I learned you couldn't do it to the cars, buildings, trees, I was pretty disappointed. Also the camera, which I know other comments have already spoken about but it is such an issue to not be able to turn around completely.
The music kicked butt, but it really didn't match with the pretty meager amount of enemies that you throw at the player. The scenery was nice, though the lighting could use a little bit of work.
Overall not a bad attempt!
The main idea is great. A few additions that can be done would be:
1. A minimap/radar that could show enemy locations
2. The number of enemies can be increased as there are many times that there is nothing to do
Other than that, the music is absolutely amazing but the black hole sound is just a bit too dramatic for something that is used so often
The first few times I shot the black hole gun I was scared out of my mind. That's not a bad thing, but that sound effect is terrifying!
Like Bubble said, the camera is kinda hard to use. I'm not a 3D dev, but I assume that's really hard to make. Either way, you could make it more intuitive, like having to click to move the camera so it doesn't effect your aiming and vice-versa.
Lastly, I think the black hole gun would be even cooler it it interacted with the Physics, like sucking in buildings or the cars. Right now, it just feels like a gun, but I think you could definitely make it really cool.
Overall, this game has a lot of potential, and I had fun with it. I hope this helps, and it would be neat if you checked out my submission too. Thanks!
Using the black hole gun is really fun, i see a lot of potential with this mechanic. But:
1. Using the camera is kind of difficult.
2. I don't know where the enemies come from and i always have to search for them. It would be cooler if several robots follow you at once.
Other than that, i hope you develope this further, if you fix these things and get better graphics this could be a really cool game.
I hope my feedback helped you, it would be cool if you could check out my submission too. Thanks! :)
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