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A jam submission

Sugar RushView game page

Just another platformer or not ... Imagine you are a sugar cube desperate to reach the coffee cup!
Submitted by Bossch — 26 minutes, 32 seconds before the deadline
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Sugar Rush's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1423.9663.966
Innovation#2163.4833.483
Theme#3483.4143.414
Game Design#3613.3793.379
Overall#3733.3163.316
Fun#6372.9662.966
Audio#7542.6902.690

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
First full game and very difficult :D, good luck!
Note: because the build player prefs didn't delete on build there is no intro screen and everyone has the same id which is why everyone is on the same account/ leaderbord. You can still go to extras > intro to get to intro.

Did you write all the code yourself and made all the assets from scratch?
Yes I made everything myself except for music which I used a generator for.

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Comments

Viewing comments 6 to 1 of 26 · Previous page · First page
Submitted(+1)

Fun game but I found it was too hard for me (I got to the reverse gravity). Maybe if the game started a bit simpler and added the enemies a bit later? Either way congrats on completing the jam! What did you use to create the sound effects? 

Developer(+1)

Yeah that's the biggest issue with the game, to little time in the end and no time to change some values to make it less difficult. For sound effect I made some myself but most of them came from random things I thought about that sounds like it. For exemple the landing sound was a sweater falling on the ground. I really appreciate the feedback, thanks.

Submitted(+1)

WOW that lighting! pretty challenging too, liked it!

Developer(+1)

Thanks! With chaos for me came a difficult level so sorry for that :)).

Submitted(+1)

The game is very cool and I had fun playing it. At first I didn’t know where would the chaos would come from but the first tables taught me otherwise, I tried cheating in the first part by riding a table all the way to the inverted gravity section and it almost worked. Also I found the lighting to be gorgeous during the level. Great job

Developer(+1)

Amazing to hear this. Also nice to see you trying to find other ways to be faster and beat the level. I struggled a lot with the lighting and all the visual things but in the end it was totaly worth it!

(+1)

Man, the art on this one is wonderful. Controls as well and it's a very nice concept approach. Being really picky in here: reduce the drag a bit when colliding with objects, when you do not reach a table and you're doomed to fall but pressing against one of the sides, the player will fall very slowly. Not sure if this is intended but for me, having such responsive controls and very specific jumps and fast pace it felt a little bit weird. But again, that's being very very picky, this one is art :D

Developer

At the start of this project I was a little to enthusiast and had planned for 3 levels, one thing I had in mind were walljump  for wich you should slide down a little bit slower. Since I suck at time management and it was my first jam I only went with one but never changed this. Thanks a lot for the feedback! 

Submitted(+1)

This is so hard! Really fun and a creative idea but very tricky XD Good job overall!

Developer

Thanks and I know it's maybe a bit to hard 

Submitted(+1)

The idea of changing the level as it approaches is really cool. I found the controls a bit precise making it difficult, but still a lot of fun!!!

Developer

Thanks for the feedback! And I know it's hard to master the controls I will keep it in mind the next time

Viewing comments 6 to 1 of 26 · Previous page · First page