It took me quite a while to realize that you could move in the center of the square... Fun concept, but I felt like there was never enough water. That may have been the point, though.
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Blaze Brigade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #113 | 3.688 | 3.688 |
Game Design | #142 | 3.688 | 3.688 |
Overall | #184 | 3.542 | 3.542 |
Theme | #194 | 3.688 | 3.688 |
Audio | #214 | 3.438 | 3.438 |
Fun | #386 | 3.313 | 3.313 |
Graphics | #460 | 3.438 | 3.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The stress of fires popping up, the camera rotating, and managing your lives to fires ratio is chaotic.
Did you write all the code yourself and made all the assets from scratch?
I wrote the scripts and created the sprites and animations for everything except the fire which came from a 2D muzzle flash sprite set by bestgamekits on the Unity asset store.
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