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A jam submission

BudziaView game page

Submitted by BLANKdev (@blankdev_yt) — 4 hours, 31 minutes before the deadline
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Budzia's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#1113.8533.853
Audio#1183.7063.706
Fun#1343.7653.765
Graphics#1983.8823.882
Overall#2593.5293.529
Innovation#6383.0593.059
Theme#9042.9122.912

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
In Budzia you play as a lost soul trapped in a dungeon, looking for his friends, or 'budzia'! As you collect your friends and reform the group you have more strength to break the blocks around you, eventually letting you escape!

Did you write all the code yourself and made all the assets from scratch?
All the Coding and Art was made in the week by myself (BLANKDev) and the music was created in the week by MightyJor.

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Comments

Viewing comments 22 to 21 of 22 · Next page · Last page
Submitted(+1)

Interesting take on the theme and nice palette swapping effect! I did find the jump a bit too much, maybe some sensitivity so a small tap makes you jump lower would have been nice, also thought there should have been more screen shake on the death and the one on the jump felt like too much (at least for me) as it would make me lose track of where i was in the room. Also if I died, and was still holding a direction, there was no pause on respawn so i would then instantly run into the spikes again and continue like this for a wile (this might just be me being bad at the game lol). Overall a great jam game, cant wait to see the postjam version with the level editor and stuff, keep up the great job :)

Developer(+1)

Lots of great points there thank you! I did include a lower jump if you just tap, maybe I didn't make it low enough but I'm sure it's there my bad! I have comments from others from the screen shake being both just right and too much so I don't really know what to do with it! The moving after death thing was just a total mistake, I completely forgot I do apologize! Although the 'its not a bug it's a feature' in me quite likes it as the game is all about fast deaths. The level editor is actually fully working just polishing the UI and making the video now, so that should be out very soon :D Thanks for playing I really appreciate everything!

Submitted(+1)

I thought this was very polished, and I think its the perfect length for a game jam. The design for the levels were also pretty fun though the difficulty curve didnt feel quite right.  I also really liked the art and the color palette switch mechanic. In the end, this was really fun to play, and after 3 attempts I beat it with 9 deaths.

Viewing comments 22 to 21 of 22 · Next page · Last page