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A jam submission

Space AdventureView game page

find your friends to beat a boss
Submitted by Fisch999 — 13 hours, 19 seconds before the deadline
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Space Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#4943.4793.667
Game Design#5363.2683.444
Fun#5853.1623.333
Audio#6412.9513.111
Overall#6953.0743.241
Innovation#8242.8463.000
Graphics#10102.7412.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
you get stronger if you find your friends. So it is easier to beat the boss.

Did you write all the code yourself and made all the assets from scratch?
Some Assets are from the asset-store, sounds are selfmade and code is handwritten from ourselves.

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Comments

Submitted (1 edit)

Fun and great looking! I experienced a couple of glitches, my timer suddenly skipped to 10 seconds left(after I paused the game, I think) , I was still able to continue playing after the timer reached 00:00 though, I also found a way to fall out of the ship, behind the last guy there's an intangible wall. I also would recommend the inclusion of damage feedback, by the beginning of my experience I was confused if I was actually doing damage, or if my bullets were ineffective against the turrets.

Developer(+1)

Thank you for playing our game! The timer automatically skips to 10 secs if you found all your friends. We originally added a damage feedback but had to remove it because we recoded an entrire part of our project.

Submitted(+2)

I liked the game just I wasn't sure if I could kill the turrets or not or if I just had to dodge them. Also the camera probably would have been better if it was locked and/or in first person as I feel that would give it a better shooter feel. Idk though that's just my personal preference. Really good job!

Developer

Thanks for playing, we know the camera isn't the best, but I used third person because I haven't done it yet, I just wanted to try that.

Submitted

The idea is good and I liked the story. But for me the game was way too difficult.

Developer(+1)

Thanks for your answer and for playing.

Submitted(+1)

Great game and Idea! But the aim was missing...

And the assets awere amazing!

Developer

Thanks for playing, to improve your weapon precise you have to upgrade your weapon. 

Submitted

It would be better if camera can be locked when there is a dialog to click.

Good job overall.

Developer

Thanks for playing. That is on purpose with the camera in the dialogue box, we thougt it makes the dialogues a bit more alive. But thanks for your answer.

Submitted

Your game looks cool, and idea is fun. I felt a bit dizzy because of the camera, but overall very fun!

Developer

Thanks for playing, thank you for your answer.

Submitted

Cool idea & design , It took me some time to find the last one , the lighting needs some work (sometimes didnt see the turrets) and the camera kinda making things harder.

also the boss was too hard .. He one shotted me and I didnt even see how :D

gj overall

Developer

Thanks for playing, you were propably shot by the laser. The laser does very much damage, I think we need to nerf it.

Submitted

Well, it could use some more tweaking with the controls. My gun didn't really seem to aim at the dot that much? And the camera moves a bit to fast so it was difficult to hit the enemies. Unfortunately I didn't manage to get to the boss and I was quite excited by the prospect of one! The menu was slick and the assets and special effects were well used. 

Developer(+1)

Thanks for the comment and playing, that the weapon precision is very bad isn't a bug, you have to find a friend to improve your precision.