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Star Squadron's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #76 | 4.200 | 4.200 |
Audio | #121 | 3.700 | 3.700 |
Overall | #680 | 3.083 | 3.083 |
Game Design | #945 | 2.800 | 2.800 |
Fun | #995 | 2.700 | 2.700 |
Theme | #1141 | 2.600 | 2.600 |
Innovation | #1152 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Ally drones are under your control to join together with your starship to create a stronger attack force for taking down enemies.
Did you write all the code yourself and made all the assets from scratch?
All of the code for the game was authored by myself, but most of the 3D models, music, and sound effects are from various packages on the Unity Asset Store.
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Comments
Super fun to play and looks amazing! I loved that you could zoom into the cockpit view and all the little bloomy highlights. It was a little hard to hit the enemies and I kept flying out of the "play area" which was weird. I think the issue was I would try to look towards the enemy indicator at the edge of the screen and they would flip to the other side so I would go the other direction when in reality they were just far behind me and I should just keep looking one direction. I made a little space game for the Wowie game jam you might find interesting.
Beautiful UI, great work on finding and applying of all these assets, but sadly I wasn't able to really control spaceship and didn't killed anyone :(
If you don't mind, I'll be glad to hear your opinion on my game)
Very nice graphics and audio. SadIyI had some problems with the controlls. but its fun to play.
Looks lovely, but I found it to be quite unplayable. Armed Gorilla is right about mouse sensitivity settings. They might have made a big difference. As it is, I ran out of patience trying to get an enemy into sight and then trying to shoot it.
It's a real shame because it looks and sounds great and the idea is a good one.
Cool graphics!