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We are stronger together's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #109 | 3.727 | 3.727 |
Theme | #246 | 3.818 | 3.818 |
Fun | #277 | 3.545 | 3.545 |
Overall | #340 | 3.455 | 3.455 |
Innovation | #539 | 3.182 | 3.182 |
Graphics | #562 | 3.364 | 3.364 |
Game Design | #704 | 3.091 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
This is an adventure game where you will try yourself in real battle for freedom! You should rescue your friends and help innocent people, trapped by the demons army, to escape.
The point is, knight tried to help innocent people alone but didn't succeed...
Did you write all the code yourself and made all the assets from scratch?
I write all the code myself
Models in this game also my work)
Used asset are in the credits so as music source .
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Comments
Nice concept, you nailed the topic and it was quite fun :D Making it a bit easier would have made it better but that's fine. You should be proud of yourself anyways =)
This game is actually a short bit of fun and everyone was super clear (except the rogues double jump). The characters all work well together, although I found the wizard a bit useless whilst rogue is best boy.
I really like the style and thought it was cool when enemies came from off the plane you walk.
Overall a really solid experience, good job!
Quite the fun game, I really liked how some enemies already wait for you in the background of the level and then come running towards you. Also really liked, how different the three characters felt.
Also just if you find some time, I would really appreciate it if you would check out our game:
https://itch.io/jam/brackeys-5/rate/928736
You did a great job. Good game! We loved the music and the big eyes of the enemies. Thanks for the responisvenes for 21:9 monitors.
I loved the game music ! , and the mechaninc to unlock other player good game!
Did you unlock wizard? Helped innocent people?)
Love the 2.5D approach. Looks like you learned a lot this jam and it shows that you put a lot of time into this.
I did, thanks for your review and recommendations)
It looks like you were learning some environment art / code for this and it came out pretty well! I ran into an issue on the second level where I couldn't get to the enemies up high, it might have required the rogue but he was already dead. Great music choice and theme-ing!
It was kind of idea, you should try to preserve your heroes for advancing through level.
Thanks for your feedback, really appreciate this)